I finally finished making my pokecenter tileset, and it looks good in both A-Map 1.92 and 95.
The problem is in game. Upon entering the pokecenter, all of the blocks are scattered everywhere with weird block behaviors and movement permissions (although, I haven't erased all of the old block behavior bytes yet).
Originally I used tileset 60 for the tiles, but because it gave me the above results, I tried using tileset 12 (indoor tiles) for them (testing purposes). Both times, it gave the above results. If it helps, I used palettes 0-7 for them, and tileset 1 (the top tileset). The blocks will scatter on any map that uses those tiles..
Any ideas?
Thanks
Spoiler:
![[PokeCommunity.com] A-Map Problem [PokeCommunity.com] A-Map Problem](https://i.imgur.com/WzLhe4u.png)
The problem is in game. Upon entering the pokecenter, all of the blocks are scattered everywhere with weird block behaviors and movement permissions (although, I haven't erased all of the old block behavior bytes yet).
Spoiler:
![[PokeCommunity.com] A-Map Problem [PokeCommunity.com] A-Map Problem](https://i.imgur.com/ByjHwzV.png)
Originally I used tileset 60 for the tiles, but because it gave me the above results, I tried using tileset 12 (indoor tiles) for them (testing purposes). Both times, it gave the above results. If it helps, I used palettes 0-7 for them, and tileset 1 (the top tileset). The blocks will scatter on any map that uses those tiles..
Any ideas?
Thanks
Last edited: