IceGod64
In the Lost & Found bin!
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- Castelia City
- Seen Sep 26, 2021
For a project I'm working on(More like experimenting with), I want a true, proper MissingNo. What this means is, it can be encountered at Level 0 in the wild(Though if level 0 IS impossible I can live with it), has an index number of 0 and no Pokédex entry.
Getting the game to compile with a species numbered 0 is easy enough, it's simply getting rid of the block of code holding the error message, and I got rid of the warning about the game getting an unexpected species number when I try to battle it, but whenever I try to actually encounter it in the desired area, this happens:
Obviously, attacksRS.dat isn't grabbing the data, but can I fix this with relative ease?
Getting the game to compile with a species numbered 0 is easy enough, it's simply getting rid of the block of code holding the error message, and I got rid of the warning about the game getting an unexpected species number when I try to battle it, but whenever I try to actually encounter it in the desired area, this happens:
Code:
Exception: Errno::EINVAL
Message: Invalid argument - Data/attacksRS.dat
PBFile:65:in `pos='
PBFile:65:in `getOffset'
PokeBattle_Pokemon:573:in `__mf_initialize'
PokemonMultipleForms:52:in `initialize'
PokemonField:734:in `new'
PokemonField:734:in `pbGenerateWildPokemon'
PokemonField:806:in `pbWildBattle'
PokemonField:1207:in `pbBattleOnStepTaken'
PokemonField:1231:in `pbOnStepTaken'
Game_Player_:446:in `update_old'