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- Seen Jan 21, 2021
I'm surprised these basic sounds aren't already implemented; where and how would I add the pbSEPlay("____") in the script to add the sound for these situations? I found the list of healing items in Pitem_itemEffects but was wondering if there's a way to affect them all at once, and I added a SE for leveling up via Rare Candy but I'm unsure where to add it for lvl ups in general. Any help is much appreciated.
Also, anyone know where to find the classic potion use SE? (gen 3 or later)
Also, anyone know where to find the classic potion use SE? (gen 3 or later)
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