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[Custom Feature Question] Adding Z-Moves to Elite Battle System (Almost There)

WolfPP

Spriter/ Pixel Artist
1,309
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5
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Am waiting for v18 and the new EBS version to turn back with this project.
 

NoNoNever

Creator from Pokemon Illuison, Pokemon Arcadia, Po
89
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WolfPP

Spriter/ Pixel Artist
1,309
Posts
5
Years
Then I guess the project will have been canceled. I had illusions at all, because essentials was removed by Nintendo and Luka deleted his YouTube channel and I think he has left it too. It's a shame. I don't think they're going to release version v18.0, even so I have some hope.

You need to know more before you can make this kind of comment, IMO. I stopped doing just waiting for the release of the new versions, and before saying that I researched and witnessed both Luka and Maruno debates about the future of EBS and Essentials.


You don't need to check RC forum for that. Maruno posted here too:
https://www.pokecommunity.com/showthread.php?t=423494
 
Last edited:

WolfPP

Spriter/ Pixel Artist
1,309
Posts
5
Years
So to clarify myself, the project has not been canceled and is going ahead, right?

But what I don't understand is because it puts in the title add z moves in elite battle system and then goes and releases Maruno: "Conversely, I'm ignoring Z-Moves. They're stupid anyway, and I can spend my time on better things instead. " So you won't add z moves in essentials v18?

And I depend on Maruno to script Z-Move? I don't think so. So yes, I'll wait to adapt the script and then go back to the animation project as already said.
 
68
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  • Age 20
  • Seen Nov 9, 2023
I know that you're waiting for v18 but will this script work on v17? I've already spent a lot of time working on scripting moves and abilities in v17 so I'm not sure I want to start over in v18.
 

WolfPP

Spriter/ Pixel Artist
1,309
Posts
5
Years
I know that you're waiting for v18 but will this script work on v17? I've already spent a lot of time working on scripting moves and abilities in v17 so I'm not sure I want to start over in v18.

I think will have some little new codes, defs, modules, etc, yeah. I recommend you to stop to code until v18 be released (like what I doing xD).
 
68
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4
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  • Age 20
  • Seen Nov 9, 2023
I'm fine with you waiting for v18, but could you release an ebs z-move script for v17 sometime in the future? I probably won't be switching to v18 since I don't wanna have to rewrite all my move and ability scripts.
 

HM100

HM100 the Techno
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  • Age 23
  • Seen Apr 27, 2024
I'm fine with you waiting for v18, but could you release an ebs z-move script for v17 sometime in the future? I probably won't be switching to v18 since I don't wanna have to rewrite all my move and ability scripts.

Me too! I am also a bit curious to see how will they be handled in the V18 release
 

WolfPP

Spriter/ Pixel Artist
1,309
Posts
5
Years
Same way that I did when I added into v17.2 + EBS: reading, studying and trial and errors.
 

WolfPP

Spriter/ Pixel Artist
1,309
Posts
5
Years
The script to play z-move and ultra burst is done. Now I just need to create/script each zmove animation to finish it.
 
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