- 426
- Posts
- 15
- Years
- Betwixt Hither and Thither
- Seen Nov 27, 2021
I know it's a little late for speculation on gameplay mechanics, but I had an idea that I wanted to share and get peoples' opinions on. I got the idea while driving to another city and back this past weekend.
Basically, the mechanic is called Affinity - a number representing the relationships have with one another. Pokemon with high affinity are affected by one another, whereas pokemon with low affinity do not affect each other much. I see it playing out in a few different ways:
1) Catching pokemon. When you encounter a wild pokemon, and the pokemon you have at the front of your party has a high affinity for the wild pokemon, the catch rate for the wild pokemon would go up. So, let's take two pokemon with a high affinity for an example: Plusle and Minun. If you are trying to catch a wild Minun, and Plusle is at the front of your party, you will have a much higher chance of catching it than if you had, say, a Pidgey at the front.
2) Battling pokemon. I'm not yet decided on this, but if two pokemon have a high affinity for one another, they would do more damage to one another. I'm thinking of pokemon like Seviper and Zangoose when I say that. The thing I'm not decided on is if "enemies" like Seviper and Zangoose would have a high or low affinity with one another.
3) Double/ Triple battles. Pokemon with high affinity boost each others' stats in double/triple battles. Take Plusle and Minun again for example. They have a prototype of what I'm talking about with their "plus" and "minus" abilities. But also, pokemon like Electabuzz and Magmar will have high affinity for each other, and will boost each other. Same thing with Slowbro and Shellder, the starters, Clamperl and Spoink, Rhyperior and Geodude, etc.
I'm thinking that affinity would be a hidden stat, much like IVs and EVs, and each pokemon would have a hidden compatibility chart on a scale of 1-5 with all of the other pokemon. Pokemon of the same type/egg group would be higher in affinity. I have toyed with the idea of making affinity trainable, so pokemon that often do double battles together will become more compatible, but I think that would get really complicated.
What are your thoughts?
Basically, the mechanic is called Affinity - a number representing the relationships have with one another. Pokemon with high affinity are affected by one another, whereas pokemon with low affinity do not affect each other much. I see it playing out in a few different ways:
1) Catching pokemon. When you encounter a wild pokemon, and the pokemon you have at the front of your party has a high affinity for the wild pokemon, the catch rate for the wild pokemon would go up. So, let's take two pokemon with a high affinity for an example: Plusle and Minun. If you are trying to catch a wild Minun, and Plusle is at the front of your party, you will have a much higher chance of catching it than if you had, say, a Pidgey at the front.
2) Battling pokemon. I'm not yet decided on this, but if two pokemon have a high affinity for one another, they would do more damage to one another. I'm thinking of pokemon like Seviper and Zangoose when I say that. The thing I'm not decided on is if "enemies" like Seviper and Zangoose would have a high or low affinity with one another.
3) Double/ Triple battles. Pokemon with high affinity boost each others' stats in double/triple battles. Take Plusle and Minun again for example. They have a prototype of what I'm talking about with their "plus" and "minus" abilities. But also, pokemon like Electabuzz and Magmar will have high affinity for each other, and will boost each other. Same thing with Slowbro and Shellder, the starters, Clamperl and Spoink, Rhyperior and Geodude, etc.
I'm thinking that affinity would be a hidden stat, much like IVs and EVs, and each pokemon would have a hidden compatibility chart on a scale of 1-5 with all of the other pokemon. Pokemon of the same type/egg group would be higher in affinity. I have toyed with the idea of making affinity trainable, so pokemon that often do double battles together will become more compatible, but I think that would get really complicated.
What are your thoughts?