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Well...I am sure some of you have heard of the long lasting the legend of Zelda series!Well now you can chat about it!
Seriously? ^o^ Excellent!Anyway well it is confirmed that the new Zelda is going to ultilize the Wii controls, sweeties. ^^ And that's all I wanted to hear. x3 </sad attempt at trying to make a discussion.>
Anyway well it is confirmed that the new Zelda is going to ultilize...
The new zelda game is gonna ultilize the wii controles!? {faint}What does The Legend of Zelda series has to do with the Other Writing forums? Unless you got some sort of fanfic sweetie, this is moving to the proper section. *Pulls out her magic stick.*
*Movesie-movesie*
Anyway well it is confirmed that the new Zelda is going to ultilize the Wii controls, sweeties. ^^ And that's all I wanted to hear. x3 </sad attempt at trying to make a discussion.>
But anyways, Ocarina of Time is the best game ever. :3
That's because they didn't engineer the controls from the ground up. The game was originally a Gamecube game that they delayed so it could go on the Wii. Resultantly, the controls were tacked on instead of well thought out from the very beginning of the game's design process. :( No one can shake me of this opinion because I really do feel that if they hadn't just rushed the Wii port at the end to get it ready for launch, they wouldn't have done something as incredibly lazy as just flipping the whole freaking world and would have gotten everything working without resorting to that. <_< *whining*To be honest with you I also wasn't too fussed on the controls for LoZ:TP. They just seemed really cack handed and I couldn't get use to it. I was almost tempted into buying the over priced game cube version to be completely honest with you. So hopefully the next one won't be too disapointing in terms of controls =/
Flipping the world map still makes no sense to me. The controls they implemented weren't 1:1, it's just waggle. There was no point in flipping the map.That's because they didn't engineer the controls from the ground up. The game was originally a Gamecube game that they delayed so it could go on the Wii. Resultantly, the controls were tacked on instead of well thought out from the very beginning of the game's design process. :( No one can shake me of this opinion because I really do feel that if they hadn't just rushed the Wii port at the end to get it ready for launch, they wouldn't have done something as incredibly lazy as just flipping the whole freaking world and would have gotten everything working without resorting to that. <_< *whining*
Yeah but when Midna smiles showing off her teeth in a mental way it scared me to death... UGH!!!Yeah, I also have TWW listed as my favorite in the series. There's just something about that game that I find just incredibly beautiful.
That's ok...I seen the ending on youtube....wow amazing stuff!!!Yep Midna is really weird, but at the end of the game I got used to (I won't spoil sorry 8'D).
But I'm first a Majora's Mask fanatic, this game is not the best zelda game, it's just different, and it rocks that's all.