GloomyFrost13
Commander of the Almighty Bergmite Army
- 21
- Posts
- 8
- Years
- Seen Jan 18, 2017
So I really really like a lot of the new Alolan 'mons, and I'm super excited to battle with them... once I can actually get the items I need from the Battle Tree without being annihilated because of my untrained in-game team (seriously, anyone else finding the Battle Tree really hard?)
So what I can't do in-game, I'll just do on paper then! Keep in mind this probably won't be my team; I just wanna figure out what each new 'mon's role could be. Here we go!
Salazzle @Choice Scarf/Choice Specs
Nature: Timid/Modest
Ability: Corrosion
EVs: 252 Special Attack/252 Speed/4 HP
- Fire Blast
- Sludge Wave/Sludge Bomb
- Dragon Pulse
- Toxic
I'm pretty sure this one's meant to be a Sweeper, right?
I know Corrosion's a bit of a wasted ability, but I figure it'd be pretty neat to be able to poison another Poison-type switching in to wall my Poison STAB.
STABS are pretty cut 'n dry, and Dragon Pulse is literally Salazzle's only special coverage move.
Now here's the dilemma - Toxic is there in case Salazzle scares anything out on the switch-in, maybe giving me an easy poison. BUT, it's pretty useless otherwise for a Pokèmon so frail and I'd have to switch out after cause of my Choice item.
I've also seen a Life Orb Salazzle with Nasty Plot, but I can't see that lasting very long.
Lycanroc Midday @Choice Band/Life Orb
Nature: Jolly
Ability: Inner Focus
EVs: 252 Attack/252 Speed/4 HP
- Stone Edge
- Accelerock
- Crunch
- Fire Fang/Stealth Rock
Physical sweeper/revenge killer,I guess?
I like the idea of SR, but again my puppy is a bit squishy for it. What I really want is for it to revenge kill with Accelerock and then GTFO, or wreck house with its other moves. I don't get to play with fast Rock-types often!
So those are the only ones I've really though of yet. Others I like the look of are:
- Kommo-o (Awesome base stats)
- Wishiwashi (Awesome base stats in School Form)
- Mudsdale (Great Attack and stacking Defense boosts - just train in HP/Sp.Def?)
- Dhelmise (THREE STABS!)
- Toxapex (Troll wall with Regenerator, or juggernaut with Merciless+Recover - I don't get why people think this ability is a waste. Not only does a crit mean a doubled offensive stat essentially, bumping Toxapex's over 100 on a crit, it also ignores stat changes!) In fact.....
Toxapex @Leftovers
Nature: Whatever gives +Def/Sp.Def and -Sp.Atk
Ability: Merciless
EVs: 252 HP/100 Attack/76 Defense/76 Special Defense
- Baneful Bunker/Protect
- Recover
- Toxic/Poison Jab
- Toxic/Liquidation
This one is a really rough draft. I see Toxapex either being the new Ferrothorn with Regenerator, or my idea, a shorter-lived but harder-hitting juggernaut.
My issue is that you NEED to poison your opponent for this idea to work, and while Baneful Bunker is cool, nobody's going to try a physical attack if they know you have it. So my set would likely be Protect, Toxic, Recover and one STAB. My only worry is Taunt.
Again, auto-crits make up for my Crown 'o Thorns' piddly Attack, I reckon.
So, ideas for these three or any others I listed? Fire away!
So what I can't do in-game, I'll just do on paper then! Keep in mind this probably won't be my team; I just wanna figure out what each new 'mon's role could be. Here we go!
Salazzle @Choice Scarf/Choice Specs
Nature: Timid/Modest
Ability: Corrosion
EVs: 252 Special Attack/252 Speed/4 HP
- Fire Blast
- Sludge Wave/Sludge Bomb
- Dragon Pulse
- Toxic
I'm pretty sure this one's meant to be a Sweeper, right?
I know Corrosion's a bit of a wasted ability, but I figure it'd be pretty neat to be able to poison another Poison-type switching in to wall my Poison STAB.
STABS are pretty cut 'n dry, and Dragon Pulse is literally Salazzle's only special coverage move.
Now here's the dilemma - Toxic is there in case Salazzle scares anything out on the switch-in, maybe giving me an easy poison. BUT, it's pretty useless otherwise for a Pokèmon so frail and I'd have to switch out after cause of my Choice item.
I've also seen a Life Orb Salazzle with Nasty Plot, but I can't see that lasting very long.
Lycanroc Midday @Choice Band/Life Orb
Nature: Jolly
Ability: Inner Focus
EVs: 252 Attack/252 Speed/4 HP
- Stone Edge
- Accelerock
- Crunch
- Fire Fang/Stealth Rock
Physical sweeper/revenge killer,I guess?
I like the idea of SR, but again my puppy is a bit squishy for it. What I really want is for it to revenge kill with Accelerock and then GTFO, or wreck house with its other moves. I don't get to play with fast Rock-types often!
So those are the only ones I've really though of yet. Others I like the look of are:
- Kommo-o (Awesome base stats)
- Wishiwashi (Awesome base stats in School Form)
- Mudsdale (Great Attack and stacking Defense boosts - just train in HP/Sp.Def?)
- Dhelmise (THREE STABS!)
- Toxapex (Troll wall with Regenerator, or juggernaut with Merciless+Recover - I don't get why people think this ability is a waste. Not only does a crit mean a doubled offensive stat essentially, bumping Toxapex's over 100 on a crit, it also ignores stat changes!) In fact.....
Toxapex @Leftovers
Nature: Whatever gives +Def/Sp.Def and -Sp.Atk
Ability: Merciless
EVs: 252 HP/100 Attack/76 Defense/76 Special Defense
- Baneful Bunker/Protect
- Recover
- Toxic/Poison Jab
- Toxic/Liquidation
This one is a really rough draft. I see Toxapex either being the new Ferrothorn with Regenerator, or my idea, a shorter-lived but harder-hitting juggernaut.
My issue is that you NEED to poison your opponent for this idea to work, and while Baneful Bunker is cool, nobody's going to try a physical attack if they know you have it. So my set would likely be Protect, Toxic, Recover and one STAB. My only worry is Taunt.
Again, auto-crits make up for my Crown 'o Thorns' piddly Attack, I reckon.
So, ideas for these three or any others I listed? Fire away!