- 17
- Posts
- 15
- Years
- Seen Apr 17, 2011
About the team/creation process:
-- NOTE: I am below 15 posts, so I cannot post images as of yet; I will add them when I can. This is also my first Pokecommunity RMT, but I still want every criticism that you can muster. --
When creating my teams, I usually like to base them around one idea. I decided that I wanted to create a team about a Salamence sweep, as he is my favorite late-game sweeper (yes, this is based off of the Dark Passenger).
[image]
To do this, my goal was to eliminate the following pokes that would've stopped my sweep:
- Steel types in general
- Bulky waters (swampert, suicune, vaporeon, etc.)
- Hippowdon
So first off, I decided to add the most obvious addition: Magnezone!
[image]
Magnezone hits two birds with one stone; he kills off both steel types, and bulky waters, except for Swampert. However, Magnezone has three things about him that annoyed me: His ground weakness; his fire weakness; he can't kill Swampert.
So I decided to add Heatran to my team to deal with all of these problems except for the ground weakness, because Salamence can reliably deal with that.
[image]
Since I made my Heatran fast enough, and gave him Expert Belt and enough EVs, he can now OHKO Swampert with HP Grass. However, he still can't deal with Hippowdon very well, and my team has yet another ground weakness. If I don't want to reveal Salamence too early (I don't), I'd like to have a good switch in: Celebi!
[image]
Celebi also dealt with a few problems: If I made it my lead, it could stealth rock for me; it had a wonderful ground resistance and was bulky; it dealt with my Hippowdon problem, and Gyarados weak (Magnezone is slower). Another great part of adding Celebi was that it allowed to me scout out my opponent's team for Salamence counters with U-Turn.
So now I'm reasonably confident in my ability to achieve a Salamence sweep. Next, I decided to add in my new favorite pokemon, due to its ability to really mess with a lot of teams and pokemon: Jirachi!
[image]
My Jirachi movest is unique because I've foregone Fire Punch in favor of Zen Headbutt; I did this because my team needed a more reliable Breloom and Gengar counter, and Zen Headbutt OHKOs both pokemon, as well as outspeeds them. Otherwise, Jirachi can trick a Choice Scarf onto many pokemon, which is wonderfully useful when dealing with stall. Plus, Jirachi can also revenge kill pretty well, and can check other dragons with Ice Punch. Overall, a very useful addition.
Last but not least, I decided to add a pokemon that deserves a spot on almost any team due to its ability to check and revenge kill a vast amount of pokemon: Scizor!
[image]
Scizor is great for revenge killing pokemon, and finishing things off with low health.
For reference, here is my finalized team:
[images]
Nitty Gritty:
[see descriptions above]
[image]
Celebi @ Occa Berry
Ability: Natural Cure
EVs: 76 HP/180 Spd/252 SAtk
Mild nature (+SAtk, -Def)
- Earth Power
- Leaf Storm
- U-turn
- Stealth Rock
---
[image]
Heatran (M) @ Expert Belt
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Fire Blast
- Earth Power
- Substitute
- Hidden Power [Grass]
---
[image]
Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Iron Head
- Trick
- Ice Punch
- Zen Headbutt
---
[image]
Scizor (M) @ Choice Band
Ability: Technician
EVs: 248 HP/252 Atk/8 Spd
Adamant nature (+Atk, -SAtk)
- U-turn
- Superpower
- Pursuit
- Bullet Punch
---
[image]
Magnezone @ Life Orb
Ability: Magnet Pull
EVs: 4 Def/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Flash Cannon
- Hidden Power [Fire]
- Thunderbolt
- Substitute
---
[image]
Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 232 Atk/252 Spd/24 SAtk
Naive nature (+Spd, -SDef)
- Dragon Dance
- Outrage
- Earthquake
- Fire Blast
---
Threat list:
Aerodactyl: Killed by Leaf Storm via Celebi.
Azelf: U-Turn to Heatran, who can take FB's.
Blissey: Stopped by Trick from Jirachi.
Breloom: Stopped by Zen Headbutt from Jirachi. OHKO.
Bronzong: Magnezone.
Celebi: Heatran.
Dragonite: Jirachi.
Dusknoir: Heatran takes WoW and then sweeps.
Electivire: Heatran switches into Flamethrower, against Thunder Bolt I switch in Magnezone, and then switch to Heatran.
Empoleon: Celebi can switch in and then Earth Power to death.
Flygon: Jirachi.
Forretress: Heatran or Trick from Jirachi.
Gengar: OHKO Zen Headbutt from Jirachi, who can switch into all moves and live.
Gliscor: Ice Punch from Jirachi, this does cause me trouble though.
Gyarados: Celebi is a good switch in, as he can usually force him out. Can cause me trouble though; I need Stealth Rock up to wear him down.
Heatran: I can switch in with either Salamence or my own Heatran depending on the attack, only the sub sets that carry HP Ice cause problems.
Heracross: Heatran/Celebi switch in depending on the attack, as they are usually choiced. Heatran can return with KO, alone with Magnezone's HP Fire. Also, Jirachi can Zen Headbutt for a OHKO.
Hippowdon: Celebi.
Infernape: Jirachi OHKO's with Zen Headbutt.
Jirachi: Heatran can KO with either.
Jolteon: Heatran works pretty well.
Kingdra: KO'd by Outrage, I can otherwise 2HKO it with most Pokes STAB Neutral attacks.
Latias: Jirachi can come in on Draco Meteor and hit back with Ice Punch.
Lucario: An issue, but I can usually stop it with Earth Power from Celebi.
Machamp: I usually just use STAB Attacks and hope it dies.
Magnezone: Heatran stops it, and can switch in on HP Fire.
Mamoswine: Bullet Punch from Scizor or Iron Head for Jirachi.
Metagross: Earth Power from Celebi usually kills it, or a Fire Blast from Heatran.
Roserade: I eat sleep, or go first and get a KO with Earth Power.
Rotom Forms: Heatran switches in on WoW.
Salamence: Jirachi Ice Punch.
Scizor: HP Fire from Magnezone.
Skarmory: Magnezone.
Snorlax: Trick it, or just use STAB moves.
Starmie: Switch in Celebi, KO, or use Scizor, and Pursuit.
Suicune: Magnezone.
Swampert: HP Grass Heatran.
Tentacruel: Earth Power Celebi.
Togekiss: Magnezone TB.
Tyranitar: Earth Power/Iron Head/Bullet Punch.
Vaporeon: Magnezone.
Weavile: Bullet Punch/Iron Head.
Zapdos: Thunderbolt from Magnezone handles the non-Heat Wave variants, if it has Heat Wave, that's bad.
-- NOTE: I am below 15 posts, so I cannot post images as of yet; I will add them when I can. This is also my first Pokecommunity RMT, but I still want every criticism that you can muster. --
When creating my teams, I usually like to base them around one idea. I decided that I wanted to create a team about a Salamence sweep, as he is my favorite late-game sweeper (yes, this is based off of the Dark Passenger).
[image]
To do this, my goal was to eliminate the following pokes that would've stopped my sweep:
- Steel types in general
- Bulky waters (swampert, suicune, vaporeon, etc.)
- Hippowdon
So first off, I decided to add the most obvious addition: Magnezone!
[image]
Magnezone hits two birds with one stone; he kills off both steel types, and bulky waters, except for Swampert. However, Magnezone has three things about him that annoyed me: His ground weakness; his fire weakness; he can't kill Swampert.
So I decided to add Heatran to my team to deal with all of these problems except for the ground weakness, because Salamence can reliably deal with that.
[image]
Since I made my Heatran fast enough, and gave him Expert Belt and enough EVs, he can now OHKO Swampert with HP Grass. However, he still can't deal with Hippowdon very well, and my team has yet another ground weakness. If I don't want to reveal Salamence too early (I don't), I'd like to have a good switch in: Celebi!
[image]
Celebi also dealt with a few problems: If I made it my lead, it could stealth rock for me; it had a wonderful ground resistance and was bulky; it dealt with my Hippowdon problem, and Gyarados weak (Magnezone is slower). Another great part of adding Celebi was that it allowed to me scout out my opponent's team for Salamence counters with U-Turn.
So now I'm reasonably confident in my ability to achieve a Salamence sweep. Next, I decided to add in my new favorite pokemon, due to its ability to really mess with a lot of teams and pokemon: Jirachi!
[image]
My Jirachi movest is unique because I've foregone Fire Punch in favor of Zen Headbutt; I did this because my team needed a more reliable Breloom and Gengar counter, and Zen Headbutt OHKOs both pokemon, as well as outspeeds them. Otherwise, Jirachi can trick a Choice Scarf onto many pokemon, which is wonderfully useful when dealing with stall. Plus, Jirachi can also revenge kill pretty well, and can check other dragons with Ice Punch. Overall, a very useful addition.
Last but not least, I decided to add a pokemon that deserves a spot on almost any team due to its ability to check and revenge kill a vast amount of pokemon: Scizor!
[image]
Scizor is great for revenge killing pokemon, and finishing things off with low health.
For reference, here is my finalized team:
[images]
Nitty Gritty:
[see descriptions above]
[image]
Celebi @ Occa Berry
Ability: Natural Cure
EVs: 76 HP/180 Spd/252 SAtk
Mild nature (+SAtk, -Def)
- Earth Power
- Leaf Storm
- U-turn
- Stealth Rock
---
[image]
Heatran (M) @ Expert Belt
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Fire Blast
- Earth Power
- Substitute
- Hidden Power [Grass]
---
[image]
Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Iron Head
- Trick
- Ice Punch
- Zen Headbutt
---
[image]
Scizor (M) @ Choice Band
Ability: Technician
EVs: 248 HP/252 Atk/8 Spd
Adamant nature (+Atk, -SAtk)
- U-turn
- Superpower
- Pursuit
- Bullet Punch
---
[image]
Magnezone @ Life Orb
Ability: Magnet Pull
EVs: 4 Def/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Flash Cannon
- Hidden Power [Fire]
- Thunderbolt
- Substitute
---
[image]
Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 232 Atk/252 Spd/24 SAtk
Naive nature (+Spd, -SDef)
- Dragon Dance
- Outrage
- Earthquake
- Fire Blast
---
Threat list:
Aerodactyl: Killed by Leaf Storm via Celebi.
Azelf: U-Turn to Heatran, who can take FB's.
Blissey: Stopped by Trick from Jirachi.
Breloom: Stopped by Zen Headbutt from Jirachi. OHKO.
Bronzong: Magnezone.
Celebi: Heatran.
Dragonite: Jirachi.
Dusknoir: Heatran takes WoW and then sweeps.
Electivire: Heatran switches into Flamethrower, against Thunder Bolt I switch in Magnezone, and then switch to Heatran.
Empoleon: Celebi can switch in and then Earth Power to death.
Flygon: Jirachi.
Forretress: Heatran or Trick from Jirachi.
Gengar: OHKO Zen Headbutt from Jirachi, who can switch into all moves and live.
Gliscor: Ice Punch from Jirachi, this does cause me trouble though.
Gyarados: Celebi is a good switch in, as he can usually force him out. Can cause me trouble though; I need Stealth Rock up to wear him down.
Heatran: I can switch in with either Salamence or my own Heatran depending on the attack, only the sub sets that carry HP Ice cause problems.
Heracross: Heatran/Celebi switch in depending on the attack, as they are usually choiced. Heatran can return with KO, alone with Magnezone's HP Fire. Also, Jirachi can Zen Headbutt for a OHKO.
Hippowdon: Celebi.
Infernape: Jirachi OHKO's with Zen Headbutt.
Jirachi: Heatran can KO with either.
Jolteon: Heatran works pretty well.
Kingdra: KO'd by Outrage, I can otherwise 2HKO it with most Pokes STAB Neutral attacks.
Latias: Jirachi can come in on Draco Meteor and hit back with Ice Punch.
Lucario: An issue, but I can usually stop it with Earth Power from Celebi.
Machamp: I usually just use STAB Attacks and hope it dies.
Magnezone: Heatran stops it, and can switch in on HP Fire.
Mamoswine: Bullet Punch from Scizor or Iron Head for Jirachi.
Metagross: Earth Power from Celebi usually kills it, or a Fire Blast from Heatran.
Roserade: I eat sleep, or go first and get a KO with Earth Power.
Rotom Forms: Heatran switches in on WoW.
Salamence: Jirachi Ice Punch.
Scizor: HP Fire from Magnezone.
Skarmory: Magnezone.
Snorlax: Trick it, or just use STAB moves.
Starmie: Switch in Celebi, KO, or use Scizor, and Pursuit.
Suicune: Magnezone.
Swampert: HP Grass Heatran.
Tentacruel: Earth Power Celebi.
Togekiss: Magnezone TB.
Tyranitar: Earth Power/Iron Head/Bullet Punch.
Vaporeon: Magnezone.
Weavile: Bullet Punch/Iron Head.
Zapdos: Thunderbolt from Magnezone handles the non-Heat Wave variants, if it has Heat Wave, that's bad.