Dinisk
DinisK
- 89
- Posts
- 8
- Years
- Seen Apr 27, 2019
I need to animate five frames. and that would be the object was in place. After the fifth frame, I return to the first one and so it go in cycle. It's possible to use the function in the advance map, running in place, but it's three frames. I think it can be done using XSE and command # raw and drawing all five elements to loop it. But I do not understand anything in scripts.
in the picture below the waterfall, which will be used as an animation. Also, it takes about 0.5 seconds to switch the frame
in the picture below the waterfall, which will be used as an animation. Also, it takes about 0.5 seconds to switch the frame
![[PokeCommunity.com] animation npc [PokeCommunity.com] animation npc](https://i.imgur.com/BCH0AWf.png)