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- Seen Sep 21, 2010
That's a good idea, I am trying to implement something like that :) Thanks!I have been working on Pokemon MMORPGs and if you want to give the player freedom without having to beat a gym or something, you could just raise the levels of the pokemons leading in the different directions so that the player wouldnt "forced" to go against the low lvls - but still have the option to try on the high lvls even tho he/she wouldnt get far.
A small project update:
There is going to be a surprise when I finally release a small demo of what I have so far. I would like to do a private beta rather than a public one, but it won't be that restricted. If you are interested in helping me test this out, just send me a PM please :)
OHAI THAR THREAD!
I think I have something to do with this.
Should be fun to help out with this; my knowledge coming in handy for once will be a welcome change.
Yes thank you for joining the team :) Mirby is our new Pokemon Consultant and has been very knowledgeable and helpful thus far. A perfect fit I must say myself!