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Another question about scripts

~Angel~

Lead developer for Pokémon Millennium
  • 277
    Posts
    15
    Years
    All right this one should most definitely be a easy one. In Black and White Tm's seem to be infinite. Except when you throw them away if you can. (Can't remember) It must be possible to edit the Item's script or where ever the script for how TM's work is and make it so TM's Never get removed when used. Can someone possibly help out with that? Thanks.
     
    heyey,

    as much as I know you find this option in the first Script entry in the Script Database to set it. I think it's called "Infinite_TM" or something like that. Just search for TM there and you'll find it (:

    ~flipy
     
    Line 40, INFINITETMS = true. They work as you describe by default.

    They can't be thrown away/sold/given to hold if they're infinite.
     
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