- 249
- Posts
- 17
- Years
- Seen Jul 24, 2011
And guys, there's another problem when any body wants to fight the player...
Exception: RuntimeError
Message: Script error within event 12, map 25 (Test Map 2):
Section067:352:in `initialize'Party 1 has no Pokemon.
Section019:238:in `pbExecuteScript'
Section089:414:in `new'
Section089:414:in `pbTrainerBattle'
(eval):1:in `pbExecuteScript'
Section019:753:in `eval'
Section019:238:in `pbExecuteScript'
Section019:753:in `command_111'
Section019:292:in `execute_command'
Section019:190:in `update'
Section019:104:in `loop'
Interpreter:249:in `pbExecuteScript'
Interpreter:753:in `command_111'
Interpreter:292:in `execute_command'
Interpreter:190:in `update'
Interpreter:104:in `loop'
Interpreter:195:in `update'
Scene_Map:99:in `update'
Scene_Map:97:in `loop'
Scene_Map:110:in `update'
Scene_Map:66:in `main'
it's saying that the player has no pokemon, and if it does have pokemon, check to see if the trainer your battling has pokemon, because it's one or the other :D
Um. whenever i go from Map ID: 005, to Map ID: 006, it says it not possible and i need ID: 007.
Why? o-o
hm.... did you get rid of the coding for all the maps in connections and replace it with the ones you want? becasue it seems to me that you are trying to walk onto a map that doesn't exist. though i could be wrong, can you post the error message?
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