• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Our weekly protagonist poll is now up! Vote for your favorite Trading Card Game 2 protagonist in the poll by clicking here.
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

[Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

Status
Not open for further replies.
SWEET THANKS I use the starter kit and now im all done with the mapping and all i need to do is make the story line
 
Tbh, i'm not that fussed. I bought it off amazon for £2.75, and i'm happy with it. I was pretty unaware that it was illegal, and i dont' currently have the cash to replace it.

Can I have help? unsure as to who Poccil aimed his last comment at/
 
use a conditional branch;)
so that variable i.e 25 = equal to 3, 11 ,25 or 35 (this will probably need 4 conditional branches 1 for each number;))
Hope i helped!

PoKéMaKeR

i know that i could do it with a bunch of condition branches, but i'm eventing a slot machine, and all i have left to do is the payouts, (as i said before, i suck at scripting, but i am a master eventer, all i have to do is event out the PAYOUTS, if i do a diffrent conditional branch for each numbet, i would end up with a billion conditional branches, and that would be hard to edit.
 
thanks for using my suggestion poccil, at least the unown forms are done and i might be able to work off of that to get the rest of the other forms goin. i do have a small question though. i was looking through the new additions and the script on a whole and i don't believe the new addition of the unown forms are linked to their counterpart icons in the script yet. truth or am i completely not seeing it? >_>
 
Ok. I bought the full legal English version. When i try and test play, I get this error message.

Exception: Errno::ENOENT
Message: File Data/Map000.rxdata not found.
Game_Map*:33:in `load_data'
Game_Map*:33:in `setup'
PokemonMap:639:in `setup'
PokemonMap:609:in `initialize'
PokemonLoad:288:in `new'
PokemonLoad:288:in `pbStartLoadScreen'
PokemonLoad:263:in `loop'
PokemonLoad:365:in `pbStartLoadScreen'
Scene_Intro:133:in `to_title_update'
Scene_Intro:62:in `main'

This exception was logged in errorlog.txt.

Press Ctrl+C to copy this message to the clipboard.


Please can someone help me.
 
Does anyone know how to change the highest level? I need to change the highest level from 100 to something higher. If you know please comment.
 
where is all the character info saved when you register on server?
 
Question:
How do you setup a server.
I did what the Server.html thing said, but it said i had to copy some thing to the server.txt thing,
HELP
 
Quick error question, probably nooby.

When i'm walking around in the tall grass, and ecounter a Pokémon. Before the battle properly begins a little message appears and says:

BGB File not found, game will continue playing
File: dpbattle.mid

Is this a sound file?
 
Quick error question, probably nooby.

When i'm walking around in the tall grass, and ecounter a Pokémon. Before the battle properly begins a little message appears and says:

BGB File not found, game will continue playing
File: dpbattle.mid

Is this a sound file?

yes it is a sound file, make sure you put the file in the correct spot.
 
Another thing. I'm making a new Pokémon. I've edited the Pokémon txt file and the tm txt file with the pokémon's data. but I don't know what to do with the sprite. How do I assign the sprites to that pokémon?
 
How exactly do you use the server and give it to other people? If other people played it, how could we be on same server?
 
How exactly do you use the server and give it to other people? If other people played it, how could we be on same server?


i am not sure but i am guessing you publish your game, then setup the server for your game, then who ever downloads your game, can go online with others (you, the server hoster have to be online though)

----------------

Another thing. I'm making a new Pokémon. I've edited the Pokémon txt file and the tm txt file with the pokémon's data. but I don't know what to do with the sprite. How do I assign the sprites to that pokémon?


this shows you in the notes.html file included in the document, you must make a whole new pokemon data for your new pokemon that you are inserting, just look in the notes.html and look for "adding a new pokemon" or something simular
 
I'm not really sure what I did wrong but...

Anyway, right after the intro, it's supposed to transfer to a map I just made, but it just goes all black and stays that way...

How do I fix this?

1)go to the intro mpa (the intro map must be first).
2)click the little event box on the intro map.
3)near the end the event should be "transfer player" click that and change it to your map.
if their is no "transfer player" near the end (after all the intro,etc) add the transfer player function.
 
are the usernames and passwords stored anywhere for server? and...is there a message system out for this or no...id guess no
 
Status
Not open for further replies.
Back
Top