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[Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

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im using the fr and lg sound that partyghoul2000 submitted int eh resources post and they are mp3. the title (logo/title screen) load midi ad i was wondering if i could get it to load mp'3s
 
im using the fr and lg sound that partyghoul2000 submitted int eh resources post and they are mp3. the title (logo/title screen) load midi ad i was wondering if i could get it to load mp'3s

okay, go to the database, go to the system tab and choose your mp3 of choice under Title BGM
 
lol i feel stupid i was looking through the scene_intro script on how to change it lol.

that's alright, everyone's got stupid questions every so often, including myself. :P
 
Hey I asked this question a while ago, but the answer wasn't REALLY what I meant.

I want there to be a switch turned on, and the badge page, changes into a different Page. I mean, the graphic changes.

How would I do this?
 
I wonder if anyone can help me, is it possible to set up a trainer battle where the player must have a specific pokemon to battle the oponent. I dont if this has already been answered, ive looked but 128 Pages is Alot!!

PS: Pop 2 Poccil for this awesome kit,You truly are a GOD
 
1. How can you add more badges?
2. How can you show them?
3. Wich way of scripting is need making an minigame?
 
I wonder if anyone can help me, is it possible to set up a trainer battle where the player must have a specific pokemon to battle the oponent. I dont if this has already been answered, ive looked but 128 Pages is Alot!!

PS: Pop 2 Poccil for this awesome kit,You truly are a GOD

i think you can pull this off with a condtional branch then using pbhaspokemon: and then initiate the trianer battle then for the else statment just ext the event.
 
cizyone9584 thanx for the help but i tried it and no look i think i have the script in the right order lyk you said. the battle still goes ahead as normal regardless of wether i have the said pokemon or not.
 
cizyone9584 thanx for the help but i tried it and no look i think i have the script in the right order lyk you said. the battle still goes ahead as normal regardless of wether i have the said pokemon or not.

when i have more time i'll look into it a little bit more.

also ive seen it before but how do u make like an intro for the game. how in some games the character is running in a field then riding a bike. how would i do that?
 
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would it be possible to add like a script from rxmp to the starter kit?

I would believe so as long as they don't interfere with each other. (Probably highly unlikely) since this kit overwrites just about everything.
 
I would believe so as long as they don't interfere with each other. (Probably highly unlikely) since this kit overwrites just about everything.

so its baiscally trial and error. thought id ask before i screw it up and have to restart working on it.
 
is there a way to have it so there are several possible title screen which are shown randomly
i.e. the game starts up and the title screen has, say, either a charmander, a charmeleon or a charizard on it
 
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