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[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

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Is there a way to edit the attacks/Pokemon of gymleaders without PEt because it always screws up for me.

Have you tried HackMew's A-Trainer? It's similar to PET but newer and supported by its author (HackMew).
 
Is there a way to edit the attacks/Pokemon of gymleaders without PEt because it always screws up for me.

A-Trainer is way, way better than PET, and it won't screw up some places PET did, because A-Trainer has research into it that involves me and my Chinese computer. xD Wait, and it has lots of other features, even if it's only a beta.
 
anyone know where i can find APE palettes for D/P pokemon?

cuz i'm working on putting the D/P pokemon in ruby, but if i were to put like TURTWIG as treeko, the palletes are messed up...

so i was wondering if anyone could help me
(APE palettes are .gpl files)
 
Hey something very weird.

I made some new trainers and tested them out, but whenever I battle one (Bug catcher) and I finish the battle, I lose control of my character and start controlling an NPC trainer (Youngster) with messesd up graphics and I have to reload the save. I tried changing the offsets multiple times and even changed the trainer IDs but no luck. Any solutions?
 
I was going to just palette edit the regular footprint animation to make it gray (for snow, you see), but then I realized that I'll still need the yellow footprints for a desert later on. Is there a way for me to copy the footprint animation onto another behavior byte, so as to have both?
 
Hey something very weird.

I made some new trainers and tested them out, but whenever I battle one (Bug catcher) and I finish the battle, I lose control of my character and start controlling an NPC trainer (Youngster) with messesd up graphics and I have to reload the save. I tried changing the offsets multiple times and even changed the trainer IDs but no luck. Any solutions?

hm...
try removing a level script...
if that won't work, change the Youngster's person number...
if that won't work, change the OW of the Youngster...
if that won't work, change the unknown variables of the Youngster...
if that won't work, delete the Youngster from the map.
 
Hey something very weird.

I made some new trainers and tested them out, but whenever I battle one (Bug catcher) and I finish the battle, I lose control of my character and start controlling an NPC trainer (Youngster) with messesd up graphics and I have to reload the save. I tried changing the offsets multiple times and even changed the trainer IDs but no luck. Any solutions?


this happened one time with me. try changing the direction he is facing. if he is facing down, make him face left or right.
 
How do you edit the Oak intro text in A-text, and is it dangerous?


not dangerous

and just click search and search the text you want to edit.

then click add to INI

then you can edit it
 
anyone can help me with my gold hack?

1. how do I change backpic of HIRO?

2. how do I change Item name?

3. Can I make the events like red gyarados? How?

thanks..
 
Okay, thanks. If I find the offset in A-Text, can I change the script in XSE? Will I have to change the order of the bytes? The offset is 1C5C78 according to A-text.
 
Okay, thanks. If I find the offset in A-Text, can I change the script in XSE? Will I have to change the order of the bytes? The offset is 1C5C78 according to A-text.


i think you have to find the pointer offset to edit it in XSE but i'm not sure. you can ask hackmew, because it IS his program. xD
 
Hi, I just learnt about hacking roms 2 days ago and have been trying to create a script for a sign post. My question is: Is there a way to add the players name to the sign message? I don't want to just make the message say "Welcome to the home town of Seth" because the player not chose that name. Is it possible or should I move on?

AvengedFury
 


hm...
try removing a level script...
if that won't work, change the Youngster's person number...
if that won't work, change the OW of the Youngster...
if that won't work, change the unknown variables of the Youngster...
if that won't work, delete the Youngster from the map.

Maybe not. I bet the problem is a person with Movement set to Face Down. The first Face Down you see in AM will lead to that bug, so just choose the second Face Down on the list.


Okay, thanks. If I find the offset in A-Text, can I change the script in XSE? Will I have to change the order of the bytes? The offset is 1C5C78 according to A-text.

Nope, XSE is not a text editor indeed. Besides, the intro has nothing to do with scripting.
 
Maybe not. I bet the problem is a person with Movement set to Face Down. The first Face Down you see in AM will lead to that bug, so just choose the second Face Down on the list.


wooo, i was sorta right. xD

Hi, I just learnt about hacking roms 2 days ago and have been trying to create a script for a sign post. My question is: Is there a way to add the players name to the sign message? I don't want to just make the message say "Welcome to the home town of Seth" because the player not chose that name. Is it possible or should I move on?
i think its v\h01, so just type in that where you want it to be. the whole thing, including the v\ part
 
I was going to just palette edit the regular footprint animation to make it gray (for snow, you see), but then I realized that I'll still need the yellow footprints for a desert later on. Is there a way for me to copy the footprint animation onto another behavior byte, so as to have both?

Have you tried looking at the various info available at the Block Editor? Background/behaviour in particular.


i think its v\h01, so just type in that where you want it to be. the whole thing, including the v\ part

It would rather be \v\h01, but you can simply use [player].
 
It would rather be \v\h01, but you can simply use [player].

oh, really? is that [player] thing new? because i haven't noticed it before in tutorials.
 
Definitely not. It has been around since last ScriptEd was released, at least. Of course I kept it on XSE.


im suprised, because i haven't seen it in any of the tutorials i looked at. i saw it in A-text though. [rival] too. are there any for your party pokemon?
 
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