<<Haruki Adachi>>
Oh how heroes have fallen
- 70
- Posts
- 18
- Years
- Seen Dec 5, 2010
how do you change a pokemons name on hexeditors for ruby
cooley said:1.How come Agixp doesn't work anymore. When I click on it nothing happens but you see the little icon in the Taskbar.
2. Are there any tuts on Meowth's GFX inserter?
D - Dec H - Hex
|Name |Offset H|Offset D|
+--------------+---- ---+--------+
|Start\GF\2k4 |5176F4 |5338868 |
+--------------+--------+--------+
|Title Screen |517C18 |5340184 |
+--------------+--------+--------+
|Version Info |51938C |5346188 |
+--------------+--------+--------+
|Rayquaza Title|519AB4 |5348020 |
+--------------+--------+--------+
|Title Clouds? |51A6E8 |5351144 |
+--------------+--------+--------+
|Trainer Card |5469A4 |5532068 |
+--------------+--------+--------+
|Badge 1 |54622C |5530156 |
+--------------+--------+--------+
|Badge 2 |546474 |5530740 |
+--------------+--------+--------+
|BattleFrontier|548168 |5538152 |
+--------------+--------+--------+
|TC/Map |54B08C |5550220 |
+--------------+--------+--------+
|World Map |57B34C |5747532 |
+--------------+--------+--------+
|Pikachu |585DF8 |5791224 |
+--------------+--------+--------+
|Bag |58FC14 |5831700 |
+--------------+--------+--------+
|ball/hand |5906BC |5834428 |
+--------------+--------+--------+
|Stuff |5963B0 |5858224 |
+--------------+--------+--------+
|GF Logo |5C1084 |6033540 |
+--------------+--------+--------+
|Bigg Bal l |5C4908 |6048008 |
+--------------+--------+--------+
|some pic |5C81B0 |6062512 |
+--------------+--------+--------+
|grass/intro |5CDC10 |6085648 |
+--------------+--------+--------+
|clouds/intro |5CE28C |6087308 |
+--------------+--------+--------+
|clouds2/intro |5CEB78 |6089592 |
+--------------+--------+--------+
|trees/intro |5CECF4 |6089972 |
+--------------+--------+--------+
|trees2/intro |5CD6A0 |6084256 |
+--------------+--------+--------+
|boy/intro |5CFD88 |6094216 |
+--------------+--------+--------+
|birl/intro |5D0B40 |6097728 |
+--------------+--------+--------+
|bike/intro |5D17E8 |6100968 |
+--------------+--------+--------+
|latios |5D1C34 |6102068 |
+--------------+--------+--------+
|latias |5D20F8 |6103288 |
+--------------+--------+--------+
|pokenav |5D7608 |6125064 |
+--------------+--------+--------+
|World Map2 |5ED5F0 |6215152 |
+--------------+--------+--------+
|pokenav2 |5EFDC8 |6225352 |
+--------------+--------+--------+
|contest guy |C1C42C |12698668|
+--------------+--------+--------+
|pic1 |C25C90 |12737680|
+--------------+--------+--------+
|pic1/intro |D85F34 |14180148|
+--------------+--------+--------+
|pic2/intro |D86114 |14180628|
+--------------+--------+--------+
|pic3/intro |D86534 |14181684|
+--------------+--------+--------+
|pic4/intro |D87010 |14184464|
+--------------+--------+--------+
|pic5/intro |D8754C |14185804|
+--------------+--------+--------+
|pic6/intro |D87C88 |14187656|
+--------------+--------+--------+
|pic7/intro |D88478 |14189688|
+--------------+--------+--------+
|pic8/intro |D88D24 |14191908|
+--------------+--------+--------+
|pic9/intro |D89208 |14193160|
+--------------+--------+--------+
|pic10/intro |D8AA38 |14199352|
+--------------+--------+--------+
|pic11/intro |D8B7F0 |14202864|
+--------------+--------+--------+
|pic12/intro |D8Ba58 |14203480|
+--------------+--------+--------+
|bag |D99030 |14258224|
+--------------+--------+--------+
|bag2 |D99BAC |14261164|
+--------------+--------+--------+
|bag3 |D9ABE4 |14265316|
+--------------+--------+--------+
|rayqaza |DA8364 |14320484|
+--------------+--------+--------+
|grouon |DA9180 |14324096|
+--------------+--------+--------+
|rayqaza |DA9BA4 |14326692|
+--------------+--------+--------+
There is another way using a hex-editor, (What I do). But, it's kinda hard to explain. You would have to go to the legendary's script in a hex-editor and find the specific bytes that represent the pokemon. Then find it's level, which should be right beside it if I'm not mistaken. Anyway, PokeTronic would still be your best bet, but sadly the only thing I know of is downloading the runtime files.(I searched this thread, but didn't find anything related to my question)
I'm currently having problems with the program "PokeTronic". I'm trying to use it to change the legendary Pokemon events, but every time I pick an event from the drop-down menu, it gives me the following error:
Run-time error '13':
Type mismatch
Then, the program just closes down. I tried putting the rom into the same folder, and it gave me the same result. Is there any way to get this program to work properly, and if not... is there any other way to change the legendary Pokemon events?
(I am hacking the Sapphire version, by the way)
I just answered that two posts up from yours... Please, use the search function.how do you change a pokemons name on hexeditors for ruby
It would technically be possible; however, it would require a lot of scripting...In a GBA game, is there any way to get an NPC to follow me around, like in D/P? Or would that just be to crazy to even attempt?
It sounds like you haven't loaded a table file, you must do this and the "jibberish" will turn into words.If you want to change the name of pokemon simple open up a hex-editor, load your table-file, and search for the Pokemon's name. When you reach an area in the game where it's like BULBASAUR.IVYSAUR.VENUSAUR.SQUIRTLE... This is where you change it. This question has been asked before too...
Im finding the hex editor hard to use
all i can see is numbers on the left and jibrish on the right...
please help
and i still need help with pokecry and changing the map so you can fly.
I'm sorry, your rom-image has crashed. There's really nothing you can do about it. Always, make backups....and make sure they're ok too, I guess. o_OOk I was editing a sprite in my game when it said error now I cant edit the game or anything and when I try to play it just shows a white blank screen. Someone please help. My Back up is bad and I was 50% done with maps... What should I do?
The only thing that can make this sort of error is if your image was either you image was too big or it was not formatted correctly.when i use pokepic to hack my sapphire ROM it gets all glitched up and bright bright blue with black lines everywhere
please tell me why this is happeningA.S.A.P
It sounds like you haven't loaded a table file, you must do this and the "jibberish" will turn into words.
There is another way using a hex-editor, (What I do). But, it's kinda hard to explain. You would have to go to the legendary's script in a hex-editor and find the specific bytes that represent the pokemon. Then find it's level, which should be right beside it if I'm not mistaken. Anyway, PokeTronic would still be your best bet, but sadly the only thing I know of is downloading the runtime files.
B69600460000
There's really nothing you can do about it.
Is it possible in Ruby rom to add more pokemon without deleting the existing ones? I want to make some new species and have the old pokemon in hack.