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[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

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It might have something to do with the ini file. I know that fonted, for example, lacks the offsets for firered.



What does the scouter say about the number of replies?
It's over 9000!

AWW CRAP!!!! I was trying to be post 9001......
Oh well... Anyways... Yeah, even after I found the Font offsets, I still couldn't use teh tool... I manually edit them now....
 
I have this house on a route I made and it works but whenever I walk in it shows the little animation as if I'm walking into a cave, when it shouldn't have one at all, help?
 
I am trying to insert a new OW sprite using AOWE, but every time I try to import the sprite I get a runtime 6 overflow error.

Any Idea where I am going wrong? Or a nice guide offhand for doing this? The guides I found seem to be for resizing OW's...
 
Nope, It looks the exact same as one of the maps I have which does work but it still shows the mountains..is there any other way to fix it?

It's due to what the map was originally in FR. There's no way to fix it :\



I am trying to insert a new OW sprite using AOWE, but every time I try to import the sprite I get a runtime 6 overflow error.



Any Idea where I am going wrong? Or a nice guide offhand for doing this? The guides I found seem to be for resizing OW's...

Look for Advanced Overworld Spriting by Darthatron in the Documents and Tut's section.
Hi there pipz.
I have a question I need to know.
Help me out. Thanks in advance.

Anyways, my question is that...
What's the hex number/value of the attack Brick Break in RSE?

Thanks~

Well since the TM's in RSE are the same as in FR and the stdattacks.rbh in XSE doesn't say whether it's for FR or RSE, the value of Brick Break would be 0x118.
 
How do you edit what a trainer says before and after the battle?
 
xD
You use Unlz.Gba to edit the sprites.
Then use YAPE to edit everything else.
Tool can be found in the Toolbox and a tutorial in the Documents and tutorial section :)
 
xD
You use Unlz.Gba to edit the sprites.
Then use YAPE to edit everything else.
Tool can be found in the Toolbox and a tutorial in the Documents and tutorial section :)

The animations are different though. There is a tut for changing pokemon in Emerald on this site I think. Yape is then used, like said.
 
well now i have a question i won't find 3 seconds after asking(lol):embarrass
so how do I change the hp bars, I want them to look like they do in
platinum, I have the sprites too, and also a good place to find front
and back sprites

Look for the images in Hacked unLZGBA. It's in HackMew's tool factory thread in the toolbox section
 
help me with my rom emerald

Hi
i want to ask some questions to those who know how to hack ROM game of pokemon emerald, im going to start a show in youtube but i need some answers please if you know how to:

1- edit the speech of characters.
2- choose when these speechs start
3- record in your computer a video without using your own camera
4- choose when a battle starts.
5- edit the pokemon that other CPU's have.

Please answer so that you can help me start my show.

THANKS
 
No you can find it in Hacked Unlz.
Just search between 400 and 600 I think it is.
And make sure your image is indexed then import and write to rom.
 
i dont understand the whole scripting idea can you please explain it to me.
 
i dont understand the whole scripting idea can you please explain it to me.

Umm, if you do not understand scripting I am not sure hacking is the thing for you.

Basically a script is a setlist of commands to be played out in the game. In Advance Map you point an event tile to an offset containing your script which was made in XSE preferably.
 
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