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[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

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How do you cange the OW of the hero DURING the game, as in while you are playing (like in a script). I know its possible i just REALLY need to know how. Help plz!
 
If I added a new legendary battle to FR/LG (ie a Raikou battle or something) how would I get it so the legendary music would actually play during the battle like it does with Zapdos, Moltres and Articuno? Is it something I need to add in the wildbattle script or something else?
 
Here's my question: Where are the type symbols stored in a Fire Red rom? I'm talking about the symbols that say "NORMAL", "ELECTR", "DARK", etc that show up on the status screen and many other spaces. I used UNLZ and searched through every number but still didn't find it, which really surprised me since I even found where most of the status screen images are. Does anyone know?
 
Im not sure if this is a rom hacking question but......
My emulator Visual boy advance its the latest emulator but it wont save
 
Save type = 128K.

Then restart the game.

Yeah, this belongs in General emulation, I think.
 
When I try to load my edited ROM it comes up with a blank white screen >.>
 


don't know about the shadow, but you can change the height and weight using YAPE.., though I never tried it yet...
He doesn't mean the height and weight of a Pokémon, he means if there is a way to use a different size for a sprite than 64x64 pixels. As far as I know, that should be possible, just import a different size using unLZ, and then it should work. Not sure, though.
 
How do i edit a sprite or make a new one
 
Erm I have a problem. When I'm looking at this sprite in Overworld Editor it looks perfect, but in the actual game and in Advance Map the colours are all messed up. Could somebody help me?
 
How do you cange the OW of the hero DURING the game, as in while you are playing (like in a script). I know its possible i just REALLY need to know how. Help plz!
 
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