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[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

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How can change the font of the text using UnLz-gba?
 
[/QUOTE]
You can't, you need Tile Molester Alternate.
Do you know the offset of it? Can you tell me how to insert the HP box and to change the Pokemon summary screen? examples are below. HP box from unlz-gba.
Spoiler:

Spoiler:


Credits to spriters-resource for the HP bars and pokemon summary screen
 
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I was wondering how I can change the hero/rival in game sprites?

What sprites? Battle sprites or intro sprites. Then use UnLZ-gba by HackMew, download it at Toolbox.
 
NEEED HELP!
im not sure if this is just me or everyone, but one tileset, the main indoor one. for ruby, sapphire and emerald mucks up, it goes all glitchy and what not. ive tried downloading differnent pokemon ruby and sapphire roms, and have even downloaded a different advance map, any help is greatly appreciated!
 
NEEED HELP!
im not sure if this is just me or everyone, but one tileset, the main indoor one. for ruby, sapphire and emerald mucks up, it goes all glitchy and what not. ive tried downloading differnent pokemon ruby and sapphire roms, and have even downloaded a different advance map, any help is greatly appreciated!

What do you do before it messes up?
Do you edit ANYTHING in the ROM?
 
Nope nothing at ALL and btw, very fast reply :)
all i did was download, and started hacking, the first map works fine (pallettown)
but the first half amount of tiles of all indoor places dont work Tileset 14 for ruby..
 
Nope nothing at ALL and btw, very fast reply :)
all i did was download, and started hacking, the first map works fine (pallettown)
but the first half amount of tiles of all indoor places dont work Tileset 14 for ruby..

So wait, when you open it in A-Map, and look at an indoor area, the tiles are already messed up?
That is odd, you might have a messed up ROM... (Or tileset 14 was one of the messed up ones...)
 
yeah, mabe, its the same with emeralds 16,
i thought it was naturally a fault so i stuck with firered, but then when ruby and saphire also didnt work, i thought it wasn't right, so i look up if any one else had problems, then i tried downloading a few different ruby and saphire roms, but nothing worke so i even tried a different advance map.
 
yeah, mabe, its the same with emeralds 16,
i thought it was naturally a fault so i stuck with firered, but then when ruby and saphire also didnt work, i thought it wasn't right, so i look up if any one else had problems, then i tried downloading a few different ruby and saphire roms, but nothing worke so i even tried a different advance map.

It pro
send me a screenshot.

(Press the Print Screen button on your keyboard, near the top right. Then open paint, press CTRL+V and then "Save As" save it as a PNG, and then upload to the internet, post here...)
 
aw snap, now i feel stupid lol, but is there really suppose to be like 20 repeats of the left side of the clock?
 
A-Map/VBA Confusion

I have a problem. Recently, I installed some DP tiles onto my Emerald rom. According to A-Map(1.92), everything worked and it was all fine:
"image removed"
See how the tiles have nothing wrong with them(ignore the houses, look at the trees and flowers)?

Yet, when I open up the rom in VBA, this happens:
"image removed"
Why do I have two different maps and how can I fix it?
 
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im not sure, i would have thought it would have been your border, have you tried a different border?

umm, how do i properly work a-trainer? :S
 
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