Haku.
(FLAME)...H....A...K..U
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- Singapore :D
- Seen Jul 22, 2011
Thank you.I just needed to transfer . no need for revamped since its already black :D
In XSE you have to use FSF (FreeSpaceFinder) to get the offset.
If you already have FSF then place it in your XSE folder and when you open XSE it will be under the tools tab.
Then open FSF, open your ROM and press search then you will get an offset =, then press copy and paste it behind the #dynamic 0x[offset].
Then you can compile your script and you'll get a pop up screen [if there's no bugs in your script] and then press copy and paste that offset in A-Map ;)
mash49 said:Could somebody suggest several good hacks to try out for a beginner, AKA myself? Preferably hacks which are finished or nearly finished and hacks for GBA and NDS versions of pokemon games.
I want to insert the torn world tiles but I can't. It's 16 colors and I inserted the correct pallet, my problem is that the tileset keeps giving me a poo looking color (on the left side) and on the right side is fine (This is block editor on advancemap)
I did insert the tiles it just gives me a solid color tile on the left.
Question 1: Can somebody tell me what great tutorials can be used for indexing frontsprites and also backsprites because Im having a problem because when i inserted Budew, the normal front sprite is working but the shiny front sprite is wrong or the color is distorted while the shiny backsprite is working but the normal backsprite color is also wrong or somewhat distorted so can somebody tell me how to fix this and what tutorials can be used for indexing frontsprites and backsprites........
Question 2: Is indexing the frontsprite the same as indexing the backsprite?
Question 3: How can I resize sprites without destroying the image because when i resize sprites using InfranView the sprite becomes blurred so can you tell me how to resize sprites properly...........
Thanks!!
There used to be a good one by Neti but I believe that his server crashed and he lost all of the images :(Are there any mapping tutorials out in the forum? I basically need help with design and what not...
edit: i tried searching, went down to google searching too, but am just not familiar enough with the rom hacking forum. x.x
Do you mean the one in the intro?I've searched and I can't find it.
What is the offset for Prof. Oak's palette?
The one for APE.
Well, since my question has not been answered yet, I'm gonna try to ask here xD
I followed Cello's tutorial (you may have to read it to understand my problem^^) and I wanted to insert some of Kyledove's tiles. So I load my palette - saved in PS - into AM, but most of the colours are completely different from what they're meant to be (look at the two pix). Does anyone out there know what to do now?
greetz,
Gibson