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[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

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How do i index it?

You're helping a lot 9;
 
Alright, I'm having this problem again. Every time I try to load my ROM on IconEd, it tells me that "RunTime Error 13"

How do I fix this?
 
I have a problem that I have never seen before. It's a battle glitch where the game freezes or resets every time a wild or trainer battle is triggers. It occasionaly gives an error message "Unsupported BIOS function e7 called from03008824. A BIOS file is needed in order to get correct behaviour." Do I need a file? Which one? Has anyone heard of it? Thanks.
 
Alright, I'm having this problem again. Every time I try to load my ROM on IconEd, it tells me that "RunTime Error 13"

How do I fix this?
It was coded by VB Runtime.Download some VB Runtime files to make it work.
 
I have a problem that I have never seen before. It's a battle glitch where the game freezes or resets every time a wild or trainer battle is triggers. It occasionaly gives an error message "Unsupported BIOS function e7 called from03008824. A BIOS file is needed in order to get correct behaviour." Do I need a file? Which one? Has anyone heard of it? Thanks.
This is directly A-Map problem...
It's doing it sometimes when the map is glitched...
Maybe re-patch it...
 
I have a problem that I have never seen before. It's a battle glitch where the game freezes or resets every time a wild or trainer battle is triggers. It occasionaly gives an error message "Unsupported BIOS function e7 called from03008824. A BIOS file is needed in order to get correct behaviour." Do I need a file? Which one? Has anyone heard of it? Thanks.

No, you don't need any files. Like you said, it's a glitch. The error message is not supposed to be shown at all. Got any backups?



It was coded by VB Runtime.Download some VB Runtime files to make it work.

No. It was coded with VB6. And the runtime files are only needed to make it start. The runtime error is just a bug in the program.
 
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Does anybody have some links to an Item EWditor and a Pokemon Editor(Apart from PokeEditorPro)That can create bigger tables of moves?Thank you.
 
The problem with the battle glitch is, it's on every map, not a certain one. And I don't even have a backup. Is there any hope?
 
When I script on XSE and put the offset on A-map and open it with XSE it gives me this result instead of the script that I wrote

'---------------
#org 0x567049

what does it mean?
 
When I script on XSE and put the offset on A-map and open it with XSE it gives me this result instead of the script that I wrote

'---------------
#org 0x567049

what does it mean?

I occasionally get that too. My experience:

A) Click on another script/event/person/signpost, then reclick on the script. Try it again. If that doesn't work, doubleclick the script image on the map. If that doesn't work...

B) You probably have the wrong offset. Double check it.
 
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I really don't need 386 Pokémon in my hack. How do I get rid of... say... 210 of them?

Can I do it with just YAPE? Will I need to use Hex? Can it only be done with the dreaded unsurpassable hurdle that is Assembly?
 
How would I go about editing the overall status box in battle? I used Unlz to extract it and edited it but it comes out all glitchy hopefully someone can help me.
 
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