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Adding on to what Truality said...
As Truality said, it requires no ASM, however if you want it to be an actual TM and not a HM some research which will probably lead to ASM or hex will be needed to be done. Furthermore, if you want to make it so that it is a script assigned to a certain tile, you'll need to do some hex editing. There's a tutorial somewhere about it. You could also use JPAN's engine for new behaviour bytes.
I assume you mean altitude - Wichu's Advance Series has a tool, the position editor, which allows you to do so.1. Is it possible to change shadow attitude in battle?
2. How to make new hm move like rock climb in Flora Sky? Does it need ASM?
3. How to set map to "need using flash" mode like in Granite Cave? I didn't find any option in A-Map (maybe it is...)
Thanks in advance
As Truality said, it requires no ASM, however if you want it to be an actual TM and not a HM some research which will probably lead to ASM or hex will be needed to be done. Furthermore, if you want to make it so that it is a script assigned to a certain tile, you'll need to do some hex editing. There's a tutorial somewhere about it. You could also use JPAN's engine for new behaviour bytes.