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Nope, that's a separate fanfare I'm afraid D:
Does anybody know how to delete scripts, as in turn them into free space?
Or, does anyone know where the default scripts are located in Emerald so I can overwrite them with free space?
Search for the text code in a hex editor and locate the pointer to it.Thanks, redriders. Does anyone know the hex number for the fanfare that plays when you receive a badge?
It can be activated in text via the code: "\c\h06Á" but I'd like to activate it through the fanfare command.
Search for the text code in a hex editor and locate the pointer to it.
That pointer is likely a normal "message script" command and you ought to find a command for playing the fanfare close to it.
*Sometimes script commands are looked from other script commands, not always ASM
Is there a hack of Pokemon Black for any GBA Pokémon game? I can't play a DS emulator all too well and don't really have money to buy a DS, cheap as it is.
We can do everything but edit maps (we can move the buildings however) as of now. Unless you really know what you're doing I think you'll have to stick to gen III.What types of tools are available for hacking DS Pokemon ROMs? I'm new to hacking and would very much like to start creating my own ROM Hack. Ideally I'd like to use the newer generation of Pokemon Games to do this. There appears to be a lot of tools for the 3rd generation or GBA games, but what about the DS games, D/P/PL and B/W? Is there a map editor for the DS versions like advance map is for the GBA games?
Why would you want to play that on a GBA anyways? The graphics (especially the cutscenes) are vital to the feel of the game and the GBA can't capture that feel. Go save up money, $200 isn't that hard to scrape up (and especially if you're past he legal working age) if you really try.Is there a hack of Pokemon Black for any GBA Pokémon game? I can't play a DS emulator all too well and don't really have money to buy a DS, cheap as it is.
Thanks for answering my question droomph. That has been bugging for weeks. I would like to fully edit maps so I will most likely stick with hacking in Gen 3.
My next question is then; where can I find some good palettes that resemble the DS Pokemon games for advanced map? Is there a thread or database for palates somewhere? I've found a few online but I don't want to steal anyone's hard work and would be more than willing to give credit to whoever created them.
No, the pallet is actually a sequence of twenty or so numbers. The programs just separate them into squares for easy access so you don't have to enter a number every time you want to use that color. What he was saying was to go look at the RGB values of the colors (there's many ways you can do that, not that hard to find out) and translate them into GBA format.So you're basically saying to recolor the palette already available based on the colors from the B/W image, right?
I also thought of just grabbing a high res image and cutting out squares to make my own palette. I've never made a palette before however and have no idea if that would work.
Where can I find an ASM compiler that isn't command-prompt based?