redriders180
Mastermind of Pokemon Glazed
- 314
- Posts
- 14
- Years
- Path of Victory, Tunod
- Seen Dec 17, 2016
1) ...Can you give me their unlz num tilemap num?
2) If you find it tutorial give me the link.
3) Hope Jambo51 will post him routine. If have say with me.
4) ...Too bad. :(
5) I copied after 0x800000 bytes to my clean Fire Red Rom, when I use advance map to load my Fire Red Rom the Ow sprite cant load to the added Ow sprite,why? It has a pointer to load 0x800000 offset? Where is the pointer?
6) But statestates can't save at the after beat elite four and champion and restart game.
PS: Sorry for my bad english :(
1. You'll have to find it yourself, or look on the tutorial's page, there are a ton of World Map editing tutorials that have what you're looking for. My number will definately be different than yours, since I've added graphics, and that messes up the numbers.
5. There is probably a pointer that A-Map looks at to display the OW sprites in A-Map's .ini file. Navigate the file location of A-map until you find the ini folder, and start looking for what you need.
6. It isn't strictly necessary to restart the game. Just edit the script to do something else, like warp you to your bedroom after you beat the E4 and that's all you need to do.