Exactly what words would I type into the search box for me to find that? I tried "G/S Hacking tools" and a few other things...If you would have used the search function, then you would have easily found the answers to your questions.
If the flag gets unset after you leave an area, it might be in use by another event already.Whenever I use the setflag command it only stays set untill i leave the room, then it unsets. Any ideas why??
"Gold Silver Hacking Tools" would be a good phrase to use.Exactly what words would I type into the search box for me to find that? I tried "G/S Hacking tools" and a few other things...
And is there an english site with english tools anywhere?
As you can see, the language of the site is mentioned right after the URL.These are the top websites to get all your Rom-Hacking Tools & Utilities
General Sites:
[...]
www.romhackersworld.de.vu (German)
Make sure that you put the correct "text end" command after your text. (In Hex: 57 00 ; Since I don't know what values you assigned to it in your Table file.)I hope this question is simple enough.....
After editing the text in my Red version, I seem to keep getting this error no matter what symbol I put at the text. As you can see, it says '48 Error'. What is this and how can I fix it? [Ironic how it ended up at the end of my text 'oh noes' lol]
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"52" is the Hex-Command for displaying a text, not for loading Pokémon.Since "52" is the Event loading code for Pokemon in G/S/C what is the trainer loading code because I want to change the trainers in Pokemon Gyms using hex, does anyone know how to?
[5D][Trainer Group][Trainer Number] - to set the Trainer
[5E] - to start the battle
[5F] - checks for win or loss
When you load your ROM in PET, you will see a list of Hex numbers in front of the Trainer's name.When using PET is a pokemon offset do I have to create a script to battle the trainer that I edited on PET?
Yes, if you want to battle the Trainer with the Index 005, then your command would have to look like this:So it would be something like
#org 0x800000
trainerbattle 005 MYBATTLEINTRO MYBATTLEDEFEAT
message MYBATTLEAFTERWARDS
boxset 4
end
trainerbattle 0 0x5 MYBATTLEINTRO MYBATTLEDEFEAT
Your Script is almost correct.Is this correct ?
#org 0x800000
trainerbattle 0 0x5 71e067 701e068
message 71e069
boxset 4
end
#org 0x800000
trainerbattle 0 0x5 0x0 0x71e067 0x701e068
message 0x71e069
boxset 4
end
I just compiled the Script, and you're right.When I try to complie this script I get a overflow error.
I just compiled the Script to a clean ROM, and it is working just as desired.Now when I play the game when I talk to the trainer nothing happens.
#org 0x800000
trainerbattle 0 0x5 0x0 0x71e067 0x701e078
message 0x71e089
boxset 4
end
#org 0x71e067
= Text 1
#org 0x71e078
= Text 2
#org 0x71e089
= Text 3
This looks to be a problem of the same kind as you had before.Sorry to bug you guys again^^; I feel like such a newbie...
Okay, so I got the first issue straightened out. I just had to work with the backup copy of my ROM. Now, here's the next issue: After the part where Oak gives his intro and before he asks what your name is, my hack freezes up. I think it has something to do with the hex but I'm not sure. [I'm hacking PKMN Red btw]. Any help would be appreciated, thanks!
While in EliteMap, go to the "Obkects" tab, and the "Exits" tab.Erm, sorry if this is the wrong forum.
I'm currently trying to make the path to get to Oak's Parcel on a hack for Pokemon FireRed, but I don't know how I can make a doorway on the map. How do you add a shortcut to that Mart in there?