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Assorted Moon Phase Related Mechanics (Two Moves + Evo Method)

So, def moonphase is one of those methods that's in the scripts but doesn't actually get used. It returns the phase of the moon as an integer.
Code:
0 - New Moon
1 - Waxing Crescent
2 - First Quarter
3 - Waxing Gibbous
4 - Full Moon
5 - Waning Gibbous
6 - Last Quarter
7 - Waning Crescent

Unused methods make me sad, so here's some love for it!
You may want to speed the passage of time, as each phase of the moon takes a few days. An indicator to the player would also be nice, but outside of the scope of this tutorial.

Evolution Method: Evolve if the moon phase is a particular one.
Spoiler:


Moves: Base power changes based on the moon phase
Spoiler:
 
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