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- Seen Jan 16, 2024
Is This Still On?
We hear you, and we're still working!please release soon
I want too stop using pokemon advance map already I can't even right click to delete a map.
I feel that I shouldn't just replace the map because its just way easier to start from scratch imo.
Yes, slowly but surely work is still being done.Is This Still On?
We hear you, and we're still working!
Yes, slowly but surely work is still being done.
why don't you expand the team?
Why don't you join the team?
The code is publicly available on github and they accept pull requests, so everybody who wants, can work on this.
...Provided that he has the programming skills or enough free time to learn them. Also: Even if you have some programming knowledge, understanding a project with more then 20000 lines of code so far takes some time too.
1. Already planned!Sorry for not helping with this project (because I don't understand this programing language sufficient to help), but I have some suggestions:
1 - A way to insert animated tiles;
2 - An improved triple layer system (or more than 3 if possible);
3 - A better World Map Editor with possibility of editing its design;
4 - An improved Door Manager;
5 - Copy/Cut/Paste blocks (sometimes needs to do some blocks with the same tiles with a different behavior byte or something else, or simply moving blocks to adjust the way you want).
No ETA, sorry, but it will support expanded everything simply as a consequence of how we're building it.I was wondering if we have some sort of ETA on this project, I would LOVE to use it, but unfortunately I can't build it cause I am a noob. With that being said, will the final tool support expanded Pokedex wild encounters? It's a feature most tools out there miss and would appreciate it being here. Good going so far, keep it up!
Is this project dead like MEH?
Basically what Pokedude said, but I'll elaborate more on this further below.This project is not dead. It's just that Diego and me are lacking time (as for me, I do a full-time study and need to do a full-time job simutaneously in order to survive, I work 80-90 hours per week) and working on this project does not have a high priority for us. We will, in case we have some spare time during summer vacation, continue working on this.
Best regards,
Pokedude
Cross-platform yes, but Android? Technically the framework supports it but the small screen of a phone is generally not conducive to such things as ROM hacking. If anyone wants to prototype such a thing though I'd gladly look into it. And Wii support?! Definitely not.I was told on a thread this was cross platform and supported android too. I'm interested! Will there be a Wii version (for homebrew)?
question, all I can see in the downloads is the source code
as I am just a tool user, barely getting by with simple hex editing (to be more exact, without a tutorial I have no clue on what to do with hex)
i have no idea how to use the source code to get the editor itself
is there a way, if so how
and if not, can someone guide me to a tool that allows me to change wild pokemon data (so that i can for example make version exclusive of leaf green appear in their natural area in fire red)
ok i well test.You need to download the Qt SDK at https://qt.io and use QtCreator to open the *.pro file and compile the project. You should also download the dependencies, but everything is described here: https://github.com/Diegoisawesome/AwesomeMapEditor/blob/master/README.md
Best regards