I currently have a 70 win streak in the Super Singles. Did it with this team:
![[PokeCommunity.com] Battle Maison Teams [PokeCommunity.com] Battle Maison Teams](https://www.serebii.net/xy/pokemon/115-m.png)
-Mega Kangaskhan w/Kangaskhanite
Nature: Jolly
Ability: Parental Bond
EVs: 252 Attack, 252 Speed, 4 HP
Moves: Return, Power Up Punch, Earthquake, Sucker Punch
Parental Bond is broken.
-Togekiss w/Leftovers
Nature: Bold
Ability: Serene Grace
EVs: 252 HP, 248 Defense, 8 Sp.Defense
Moves: Air Slash, Thunder Wave, Dazzling Gleam, Roost
Paraflinch Togekiss is the best Togekiss.
-Orotiagtio (Aegislash) w/Lum Berry
Nature: Adamant
Ability: Stance Change
EVs: 252 HP, 252 Attack, 4 Sp.Defense
Moves: Swords Dance, Sacred Sword, Shadow Sneak, King's Shield
I know people don't like to use SD Aegislash in competitive battles, but this is the Battle Maison. You're fighting a computer that's not smart and resorts to hax and reading your commands to beat you.
Hopefully I can go to 100+ wins with this team. I do have the battle video of my victory against the Chantalane uploaded, if people are interested:
W66G-WWWW-WWW5-RDMD
The Aegislash in the video is the grandmother of my current one. I bred Orotiagito after getting that win. Felt like I'd need better IVs and nature to continue on in the Super Singles.
I've also been working on beating the Super Rotation battles. I've made it to about the 40th battle with this team:
-Talonflame w/Lum Berry
Nature: Adamant
Ability: Gale Wings
EVs: 252 Attack, 40 HP, 212 Speed
Moves: Brave Bird, Flare Blitz, Roost, Tailwind
Yeah, I know, y'all are so tired of this thing. And yes, that Lum Berry is useful. But the strategy I came up with needs Talonflame. I lead with Talon, who's purpose isn't so much offensive as it is to set up priority Tailwind. Then I rotate into...
-Rampardos w/Choice Band
Nature: Adamant
Ability: Mold Breaker
EVs: 252 Attack, 252 Speed, 4 HP
Moves: Head Smash, Earthquake, Zen Headbutt, filler
Now, some of you are thinking "Wait, what? Rampardos? Why would you use that thing?" Some of you know where I'm going with this. Ramaprdos here is the first and so far only Pokemon I've bred to have 6 IVs, so I'm kinda proud of that. While Rampardos has some serious issues in singles, it's actually good in rotations with the right support. With max Speed EVs, IVs, and Tailwind, Rampardos outspeeds most of the pokes the Maison throws at you. It works since Tailwind was activated on the previous turn and Rampardos was safely in the non-active spot. The best part is that with a Choice Band wrapped around its head, Head Smash destroys ♥♥♥♥ing
everything that doesn't resist it or has a Focus Sash. Most resists still take 2/3 damage or more from it anyway. No joke, Choice Band Rampardos is that powerful. So you outspeed most things and can OHKO most pokes. It. Is. Glorious. Except for Head Smash's nasty recoil.
-Gastrodon w/Leftovers
Nature: Relaxed
Ability: Storm Drain
EVs: 252 HP, 252 Defense, 4 Sp.Defense
Moves: Scald, Toxic, Recover, Earthquake
Gastrodon may have dropped a tier in the gen shift, but that doesn't mean it can't still kick ass. It helps cover Talonflame and Rampardos's weaknesses, while giving the team some bulk. 2 immunities and only one weakness, combined with Toxic stall is real nice.
![[PokeCommunity.com] Battle Maison Teams [PokeCommunity.com] Battle Maison Teams](https://www.serebii.net/xy/pokemon/003-m.png)
-Mega Venusaur w/Venusaurite
Nature: Quiet
Ability: Thick Fat
EVs: 252 HP, 252 Sp.Attack, 4 Sp.Defense
Moves: Giga Drain, Sludge Bomb, Synthesis, Hidden Power Ground
Battle Maison teams are rarely complete without a Mega, and MegaSaur fills the role nicely. I've been trying out several different Pokemon for this slot, and I think MegaSaur might be the best fit. It has respectable bulk, gives an additonal 4x Grass resist and Water resist, and provides the team with powerful special attacks, since Talonflame and Rampardos decimate things on the physical side. It also takes care of the pesky bulky water types that always give me trouble. Hidden Power Ground is there to take care of Steels that would otherwise wall it, especially since Talonflame and Rampardos are usually dead by the time MegaSaur gets to do stuff.
I'm actually a little proud of this team because I, for once in my life, came up with a good idea that actually works and hasn't been used by everyone and their mom. But why haven't I beaten Super Rotations yet? Because Head Smash misses at really bad times.