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- Seen Apr 21, 2019
Hey all, new guy here! I recently picked up Omega Ruby and want to get into some battle spot battling. To start building this team, I decided to focus on building around one of my favorite pokemon of all time:
Arcanine @ Leftovers
Ability: Intimidate
Level: 50
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Morning Sun
- Will-O-Wisp
- Flare Blitz
- Extreme Speed
I feel this pokemon is a great place to start. His typing combined with intimidate and Will-O-Wisp support allows to take on some of the most used pokemon currently:
-Resist fire and fairy type
-Counters: Mega-Mawile, Mega-Lucario, Mega-Kangaskhan, Talonflame, Aegislash, Ferrothorn, Mega-Charizard X, Venusaur, Amoonguss, Bisharp.
-Checks: Tyranitar, -1 252 Atk Tyranitar Stone Edge vs. 252 HP / 252+ Def Arcanine: 98-116 (49.7 - 58.8%) -- 96.5% chance to 2HKO after sandstorm damage and Leftovers recovery.
So he can switch into an Earthquake, take one non-crit stone edge and get the Will-O-Wisp off. After that he needs to exit the battle, tho.
-Checks: Mega-charizard Y, 252 SpA Mega Charizard Y Fire Blast vs. 252 HP / 0 SpD Arcanine in Sun: 99-117 (50.2 - 59.3%) -- 77.7% chance to 2HKO after Leftovers recovery
He can switch into a fire blast and stall with morning sun in the sun. But without burn damage this is not the best option.
Checks: Rotom-Heat, 252 SpA Rotom-H Volt Switch vs. 252 HP / 0 SpD Arcanine: 63-75 (31.9 - 38%) -- 0.6% chance to 3HKO after Leftovers recovery
He can force a choice scarf Rotom-Heat into an unfavorable position, and force a switch. To be noted the choice spec version will deal a bit more damage on the volt switch.
Other things it counters: Gliscor, Excadrill, Dragonite.
With this in mind, I went ahead and decided to try and form a Fire/Water/Grass core around this mighty beast. He likes someone to remove hazard entry for him and take status well. Here is the next partner:
Blastoise @ Blastoisinite
Ability: Rain Dish
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Rapid Spin
- Water Pulse
- Dragon Pulse (possibly Ice beam?)
- Aura Sphere
This partner allows to counter some of the more popular pokemon that Arcanine could only check.
-Counters: Tyranitar and mega Tyranitar: 252+ SpA Mega Launcher Mega Blastoise Aura Sphere vs. 4 HP / 0 SpD Mega Tyranitar in Sand: 180-212 (102.2 - 120.4%) -- guaranteed OHKO
-Counters: Garchomp and it' mega version: 252+ SpA Mega Launcher Mega Blastoise Dragon Pulse vs. 4 HP / 0- SpD Mega Garchomp: 192-226 (104.3 - 122.8%) -- guaranteed OHKO
-Counters: Salamence and it's mega version: 252+ SpA Mega Launcher Mega Blastoise Dragon Pulse vs. 4 HP / 0 SpD Mega Salamence: 180-212 (105.2 - 123.9%) -- guaranteed OHKO
-Counters: 252+ SpA Mega Launcher Mega Blastoise Aura Sphere vs. 4 HP / 0 SpD Greninja: 204-240 (137.8 - 162.1%) -- guaranteed OHKO
-Counters: 252+ SpA Mega Launcher Mega Blastoise Water Pulse vs. 244 HP / 192+ SpD Gliscor: 162-192 (89.5 - 106%) -- 31.3% chance to OHKO
-Counters: Heatran, Latios and Latias.
To be noted, with sunlight, Mega Charizard Y is doing good against this set. A counter will need to be found.
Venusaur @ Black Sludge
Ability: Chlorophyll
EVs: 252 HP /20 Def / 212 SpA / 4SpD / 20 Spe
Bold Nature
- Giga Drain
- Sludge Bomb
- Synthesis
- Hidden Power Fire
The Ev spread is specifically to counter assault vest Azumarill, outspeeding it's adamant nature:
-Counters: 212 SpA Venusaur Sludge Bomb vs. 240 HP / 16 SpD Assault Vest Azumarill: 102-120 (49.7 - 58.5%) -- 96.5% chance to 2HKO
To be noted the choice band version is outsped with max investment by our 20 speed investment and 1HKO with hazard entry.
-Counters: Rain, especially Politoed.
Now this team has a good gimmick going for it that gave me an idea: Only pokemons from the first two generations.
With this, I went and found myself A stealth rock user that would also counter mega charizard Y, a problem listed earlier:
Tyranitar @ Chople Berry
Ability: Sand Stream
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Stealth Rock
- Pursuit
- Stone Edge
- Payback
He allows me to counter and check a few things out of my threat list: Takes care of Gengar and Mega-Gengar, counters Gardevoir (But not Mega.), Mega-Charizard Y, Mega-Manectric
252 SpA Gardevoir Moonblast vs. 252 HP / 252+ SpD Tyranitar in Sand: 78-92 (37.6 - 44.4%) -- guaranteed 3HKO
This is my team so far, and this is where I need you guys help, I need suggestions to fill the rest of the team and cross some of the things left on my list:
- dragon resistance or immunity? (steel or fairy type)
- way to deal with sleep? (Lum or Chesto Berry, Safeguard, Fake Out (for Smeargle), Grass type (for Spore), Flame Orb/Toxic Orb + Guts/Quick Feet, Pokémon capable of OHKOing Amoonguss/Smeargle, Taunt, Sleep Talk, …)
Smeargle: Blastoise can 1HKO it, but is outsped and put to sleep.
- way to deal with Perish Trap? (Taunt, Volt Switch/U-turn, ghost types, designed lead to beat Mega Gengar + Scrafty/Amoonguss, …)
- way to deal with Thunderwave + Swagger (+ Rock Slide) Spam (Safeguard, Taunt, pokemon that can OHKO Meowstic/Klefki, electric types, Quick Guard, Lum Berry, bulky pokemon in general, …)
Let me know what you think, and thank you for the help!
Arcanine @ Leftovers
Ability: Intimidate
Level: 50
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Morning Sun
- Will-O-Wisp
- Flare Blitz
- Extreme Speed
I feel this pokemon is a great place to start. His typing combined with intimidate and Will-O-Wisp support allows to take on some of the most used pokemon currently:
-Resist fire and fairy type
-Counters: Mega-Mawile, Mega-Lucario, Mega-Kangaskhan, Talonflame, Aegislash, Ferrothorn, Mega-Charizard X, Venusaur, Amoonguss, Bisharp.
-Checks: Tyranitar, -1 252 Atk Tyranitar Stone Edge vs. 252 HP / 252+ Def Arcanine: 98-116 (49.7 - 58.8%) -- 96.5% chance to 2HKO after sandstorm damage and Leftovers recovery.
So he can switch into an Earthquake, take one non-crit stone edge and get the Will-O-Wisp off. After that he needs to exit the battle, tho.
-Checks: Mega-charizard Y, 252 SpA Mega Charizard Y Fire Blast vs. 252 HP / 0 SpD Arcanine in Sun: 99-117 (50.2 - 59.3%) -- 77.7% chance to 2HKO after Leftovers recovery
He can switch into a fire blast and stall with morning sun in the sun. But without burn damage this is not the best option.
Checks: Rotom-Heat, 252 SpA Rotom-H Volt Switch vs. 252 HP / 0 SpD Arcanine: 63-75 (31.9 - 38%) -- 0.6% chance to 3HKO after Leftovers recovery
He can force a choice scarf Rotom-Heat into an unfavorable position, and force a switch. To be noted the choice spec version will deal a bit more damage on the volt switch.
Other things it counters: Gliscor, Excadrill, Dragonite.
With this in mind, I went ahead and decided to try and form a Fire/Water/Grass core around this mighty beast. He likes someone to remove hazard entry for him and take status well. Here is the next partner:
Blastoise @ Blastoisinite
Ability: Rain Dish
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Rapid Spin
- Water Pulse
- Dragon Pulse (possibly Ice beam?)
- Aura Sphere
This partner allows to counter some of the more popular pokemon that Arcanine could only check.
-Counters: Tyranitar and mega Tyranitar: 252+ SpA Mega Launcher Mega Blastoise Aura Sphere vs. 4 HP / 0 SpD Mega Tyranitar in Sand: 180-212 (102.2 - 120.4%) -- guaranteed OHKO
-Counters: Garchomp and it' mega version: 252+ SpA Mega Launcher Mega Blastoise Dragon Pulse vs. 4 HP / 0- SpD Mega Garchomp: 192-226 (104.3 - 122.8%) -- guaranteed OHKO
-Counters: Salamence and it's mega version: 252+ SpA Mega Launcher Mega Blastoise Dragon Pulse vs. 4 HP / 0 SpD Mega Salamence: 180-212 (105.2 - 123.9%) -- guaranteed OHKO
-Counters: 252+ SpA Mega Launcher Mega Blastoise Aura Sphere vs. 4 HP / 0 SpD Greninja: 204-240 (137.8 - 162.1%) -- guaranteed OHKO
-Counters: 252+ SpA Mega Launcher Mega Blastoise Water Pulse vs. 244 HP / 192+ SpD Gliscor: 162-192 (89.5 - 106%) -- 31.3% chance to OHKO
-Counters: Heatran, Latios and Latias.
To be noted, with sunlight, Mega Charizard Y is doing good against this set. A counter will need to be found.
Venusaur @ Black Sludge
Ability: Chlorophyll
EVs: 252 HP /20 Def / 212 SpA / 4SpD / 20 Spe
Bold Nature
- Giga Drain
- Sludge Bomb
- Synthesis
- Hidden Power Fire
The Ev spread is specifically to counter assault vest Azumarill, outspeeding it's adamant nature:
-Counters: 212 SpA Venusaur Sludge Bomb vs. 240 HP / 16 SpD Assault Vest Azumarill: 102-120 (49.7 - 58.5%) -- 96.5% chance to 2HKO
To be noted the choice band version is outsped with max investment by our 20 speed investment and 1HKO with hazard entry.
-Counters: Rain, especially Politoed.
Now this team has a good gimmick going for it that gave me an idea: Only pokemons from the first two generations.
With this, I went and found myself A stealth rock user that would also counter mega charizard Y, a problem listed earlier:
Tyranitar @ Chople Berry
Ability: Sand Stream
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Stealth Rock
- Pursuit
- Stone Edge
- Payback
He allows me to counter and check a few things out of my threat list: Takes care of Gengar and Mega-Gengar, counters Gardevoir (But not Mega.), Mega-Charizard Y, Mega-Manectric
252 SpA Gardevoir Moonblast vs. 252 HP / 252+ SpD Tyranitar in Sand: 78-92 (37.6 - 44.4%) -- guaranteed 3HKO
This is my team so far, and this is where I need you guys help, I need suggestions to fill the rest of the team and cross some of the things left on my list:
- dragon resistance or immunity? (steel or fairy type)
- way to deal with sleep? (Lum or Chesto Berry, Safeguard, Fake Out (for Smeargle), Grass type (for Spore), Flame Orb/Toxic Orb + Guts/Quick Feet, Pokémon capable of OHKOing Amoonguss/Smeargle, Taunt, Sleep Talk, …)
Smeargle: Blastoise can 1HKO it, but is outsped and put to sleep.
- way to deal with Perish Trap? (Taunt, Volt Switch/U-turn, ghost types, designed lead to beat Mega Gengar + Scrafty/Amoonguss, …)
- way to deal with Thunderwave + Swagger (+ Rock Slide) Spam (Safeguard, Taunt, pokemon that can OHKO Meowstic/Klefki, electric types, Quick Guard, Lum Berry, bulky pokemon in general, …)
Let me know what you think, and thank you for the help!