Jamie006
Old School Pokémaster
- 105
- Posts
- 17
- Years
- Seen Mar 18, 2008
Well, as a dyed-in-the-wool Charizard fan, I decided to see about coming up with a killer Charizard moveset, so here goes:
For those who don't know, the original "Bellyzard" used to wreak havoc on people's teams in the early days of the Advance Generation. Basically, this Charizard set took advantage of the fact that during those times, a Salac Berry would be activated as soon as the carrier's HP dropped to half its capacity. The move Belly Drum, which Charizard could learn through breeding, cut its HP by half and raised Attack to the maximum, the equivalent of three Swords Dances or more. Combining Belly Drum with a Salac Berry would yield a Charizard with obscenely high Attack and a Speed rating higher even than Ninjask's. The set would include HP Flying and Earthquake as Charizard's physical attacks, with Flamethrower added on to get rid of the occasional Skarmory.
Unfortunately, the rules changed, and now 25% HP is needed to activate the Salac Berry, so Bellyzard's power is mostly gone. Some have decided to use Substitute in place of Flamethrower to cut HP more, but robbing Charizard of a Fire attack has left him to be destroyed by Skarmory.
Now to the point of this new set. Since the physical/special split occurred in D/P, a major comeback may be in order. You see, Charizard's Belly Drum can now be used to power Fire attacks. We need not waste those precious EVs on Special Attack, and as for Natures, we now have a useless stat we can take advantage of.
Here's the idea:
Fire Punch
Belly Drum
Rock Slide
Earthquake
w/Salac Berry
Nature: Jolly
EVs: 252 Speed, 0 Special Attack, and the rest can go wherever. I'm not particularly good at EVs.
Anyhow, here we get rid of HP Flying since Fire Punch already covers most of what Flying is super-effective against. Rock Slide is added to get rid of pesky Flyers, and EQ is pretty much standard.
As for the Salac Berry problem, I've arranged the Nature and EVs to hopefully avoid trouble until the berry gets activated later on. 328 is a hard speed to match in most cases, so it should do pretty well.
For those who don't know, the original "Bellyzard" used to wreak havoc on people's teams in the early days of the Advance Generation. Basically, this Charizard set took advantage of the fact that during those times, a Salac Berry would be activated as soon as the carrier's HP dropped to half its capacity. The move Belly Drum, which Charizard could learn through breeding, cut its HP by half and raised Attack to the maximum, the equivalent of three Swords Dances or more. Combining Belly Drum with a Salac Berry would yield a Charizard with obscenely high Attack and a Speed rating higher even than Ninjask's. The set would include HP Flying and Earthquake as Charizard's physical attacks, with Flamethrower added on to get rid of the occasional Skarmory.
Unfortunately, the rules changed, and now 25% HP is needed to activate the Salac Berry, so Bellyzard's power is mostly gone. Some have decided to use Substitute in place of Flamethrower to cut HP more, but robbing Charizard of a Fire attack has left him to be destroyed by Skarmory.
Now to the point of this new set. Since the physical/special split occurred in D/P, a major comeback may be in order. You see, Charizard's Belly Drum can now be used to power Fire attacks. We need not waste those precious EVs on Special Attack, and as for Natures, we now have a useless stat we can take advantage of.
Here's the idea:
Fire Punch
Belly Drum
Rock Slide
Earthquake
w/Salac Berry
Nature: Jolly
EVs: 252 Speed, 0 Special Attack, and the rest can go wherever. I'm not particularly good at EVs.
Anyhow, here we get rid of HP Flying since Fire Punch already covers most of what Flying is super-effective against. Rock Slide is added to get rid of pesky Flyers, and EQ is pretty much standard.
As for the Salac Berry problem, I've arranged the Nature and EVs to hopefully avoid trouble until the berry gets activated later on. 328 is a hard speed to match in most cases, so it should do pretty well.