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[Other] Best sprite insertion tool?

flash boy

Hacking since 2006
146
Posts
18
Years
  • jMnNPXd.png


    April Fools thing is annoying, so I screenshotted.
     

    C me

    Creator of Pokemon League Of Legends
    681
    Posts
    10
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    • Seen Apr 9, 2021
    It does palletes too.
     

    flash boy

    Hacking since 2006
    146
    Posts
    18
    Years
  • what i mean is when i insert the image the palettes are all messed up. do i have to manually edit them?
     

    C me

    Creator of Pokemon League Of Legends
    681
    Posts
    10
    Years
    • Seen Apr 9, 2021
    It shouldn't be messed up, are you sure your sprites are indexed and you've clicked update pallete or something. I know it indexs them itself but I find that sometimes it just gives you 16 shades of the most prominent colour if your image has too many colours.
     

    PokéMew1

    Pokémon Fuchsia
    484
    Posts
    10
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  • what i mean is when i nsert tha image tha palettes is all messed up. do i have ta dawgually edit tham?

    The problem is that you did not synchronize your palettes. Also, if you import single sprites rather than 256x64 it has problems. I'd make a 256x64 image of all 4 versions of your sprite, make it indexted, MAKE SURE YOUR BACKGROUND COLOR IS FIRST, then click 'import all'. Then synchronize palettes.
     

    flash boy

    Hacking since 2006
    146
    Posts
    18
    Years
  • Interesting. I haven't made my backsprites just yet, drawing 151 pokemon was difficult enough, that's the thing. Also I haven't made alternate colors for the shiny palettes. However, I may not make those anyway. Would it be fine to use two sprites with the same colors? So basically no shiny colors.
     

    PokéMew1

    Pokémon Fuchsia
    484
    Posts
    10
    Years
  • Nterestng. I haven't buggine mah backsprites just yet, drawng 151 pokemon was difficult enough, that's tha thng. Also I haven't buggine alternate colors fo tha shny palettes. However, I may not make those anyway. Would it be fne ta use two sprites wit tha sbee colors? So basically no shny colors.

    Yep that is actually what I did for a lot of fakemon I inserted, since I was too lazy to make shiny forms for each one (at least for now). If you want to test but don't have your backsprites yet, you could just make a 256x64 with all four of them front sprites, again just for testing that it works.
     

    C me

    Creator of Pokemon League Of Legends
    681
    Posts
    10
    Years
    • Seen Apr 9, 2021
    Nterestng. I haven't buggine mah backsprites just yet, drawng 151 pokemon was difficult enough, that's tha thng. Also I haven't buggine alternate colors fo tha shny palettes. However, I may not make those anyway. Would it be fne ta use two sprites wit tha sbee colors? So basically no shny colors.

    Know how you feel, I had to do front back and a second frame for the animation. Took me months.
     
    3,044
    Posts
    9
    Years
  • You need icons with two frames, which is why it is 32x64. I'll PM you a link to all gen1-5 icons in the proper format, if you want.

    Can you tell me where to find Gen. 4-5 icons? I used to have them, but, somehow, it got deleted.
     
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