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Big Popa- Sandstorm team (shoddy)

  • 26
    Posts
    16
    Years
    Hippowdon@ leftovers
    Nature: Impish
    EVs: 252 HP, 140 Sp. def. , 118 def
    Moves:
    1.Stealth Rock
    2.Ice Fang
    3.Earthqauke
    4. Slack off


    Gliscor @ leftovers
    Nature: impish
    Ability: sand veil
    EVs: 252 Def, 252 HP, 4 Atk
    Moves:
    1.Aerial Ace
    2.Earthquake
    3.Knock off
    4.Roost



    Forretress @ leftovers
    Nature: Calm
    EVs: 252 HP, 152 Sp.def., 100 def
    Moves:
    1.explosion
    2.gyro ball
    3.rapid spin
    4.Toxic spikes


    Tyranitar @ leftovers
    Nature: adamant
    EVs: 252 Atk,180 Speed, 76 HP
    Moves:
    1.Earthquake
    2.Crunch
    3.Dragon Dance
    4.Stone Edge


    Lucario @ life orb
    Nature: Jolly
    Ability: steadfast
    EVs: 252 . Atk, 252 Speed, 4 hp
    Moves:
    1.Blaze kick
    2.Bullet Punch
    3.Close Combat
    4.Swords Dance


    Vaporeon @ leftovers
    Nature: Calm
    EVs: 152 sp. atk, 106 def, 252 HP
    Moves:
    1.Hidden power [electric]
    [FONT=&quot]2.ice beam
    3.surf
    4.wish


    This team has been winning me a lot of battles lately. I stopped using shoddy some time ago, and have started again 3 days ago, using only this team. Since then my rank has gone up over 200 on the smogon ladder, and I wasn't even spending much time playing per day.

    How it works:
    - Sand stream
    -Stealth Rock
    -Toxic Spikes x2
    - Knock off if needed
    Those do the trick of taking chunks out of HP, the walls do a good job of stalling aswell. Swords Dance Lucario and DD T-tar simply rape, not to forget Vaporeon that gets rid of Salamances and Gyaradoses. There is also a variety of attacks, which can deal with any type effectively.

    The only thing I was considering of changing is T-tars EVs, give him 200 in speed, which is enough to outrun a lot of threats, but its been working very well like this too.

    Suggestions, comments?


    [/FONT]
     
    Last edited:
    Hippowdon@ leftovers
    Nature: Impish
    EVs: 252 HP, 152 def / 106 sp.def
    Moves:
    1.Stealth Rock
    2.Ice Fang
    3.Earthqauke
    4. Slack off

    I prefer this spread.


    Gliscor @ leftovers
    Nature: impish
    Ability: sand veil
    EVs: 252 Def, 252 HP, 4 Atk
    Moves:
    1.Fire Fang
    2.Earthquake
    3.Knock off
    4.Roost


    For your Scizor weak, you still hit heracross and breloom too.


    Forretress @ leftovers
    Nature: Impish
    EVs: 252 HP, 152 Sp.def., 100 def
    Moves:
    1.explosion
    2.gyro ball
    3.rapid spin
    4.Toxic spikes

    k, Light Screen could be considered on here to support your team against stuff like starmie.


    Tyranitar @ leftovers
    Nature: Jolly
    EVs: 252 Atk,252 speed / 6 hp

    Moves:
    1.Earthquake
    2.Crunch
    3.Dragon Dance
    4.Stone Edge

    Cant sweep without jolly and max speed, adamant is useless on DDTar in all honesty. If you still want adamant, just slap a cb on this.


    Lucario @ life orb
    Nature: Adamant
    Ability: steadfast
    EVs: 252 . Atk, 252 Speed, 4 hp
    Moves:
    1.Extremespeed / Stone Edge / Crunch
    2.Bullet Punch
    3.Close Combat
    4.Swords Dance

    Adamant >>>>>>>>>Jolly or you wont get some of the OHKO's you need, Blaze kick hits nothing that your other moves wont.

    Vaporeon @ leftovers
    Nature: Bold
    EVs: 188 hp /252 def / 68 sp.def

    Moves:
    1.Hidden power [electric]
    [FONT=&quot]2.ice beam
    3.surf
    4.wish

    Use bold for Gyarados

    comments in bold.........


    Ill come back for a more in depth rate later.
     
    Last edited:
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