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- Seen Sep 22, 2018
[EDIT] The issue has been resolved, it was an issue with Marin's Overworld Shadows script. Thanks Sparkin!
Hello! I'm new here, and having a bit of a problem getting trainers to notice the player in v17 essentials.
I set up Trainer(x), Kernel.pbNoticePlayer(get_character(0)), and set it to event touch. Yet, for some reason, the trainer will not approach the player. The battle will only start if the player walks directly into the NPC.
The most bizarre thing about this is that this only happens sometimes. At complete random, the script runs properly and the trainer notices the player and approaches. I thought it fixed itself, but it started happening again and now I'm here. I haven't modified any scripts relating to noticing the player. Maybe I'm missing something?
(This trainer was copied almost directly off of base essentials route 3, it doesn't work on route 3 either)
I set up Trainer(x), Kernel.pbNoticePlayer(get_character(0)), and set it to event touch. Yet, for some reason, the trainer will not approach the player. The battle will only start if the player walks directly into the NPC.
The most bizarre thing about this is that this only happens sometimes. At complete random, the script runs properly and the trainer notices the player and approaches. I thought it fixed itself, but it started happening again and now I'm here. I haven't modified any scripts relating to noticing the player. Maybe I'm missing something?
![[PokeCommunity.com] Bizarre "notice player" behavior [PokeCommunity.com] Bizarre "notice player" behavior](https://puu.sh/yCfoP/9513ac01d8.png)
(This trainer was copied almost directly off of base essentials route 3, it doesn't work on route 3 either)
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