Ho-Oh
used Sacred Fire!
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- Seen Jul 1, 2023
Something interesting in past Pokemon games has been braille. It was found in the third generation games, and was important in unlocking certain secrets to be able to get the Regi's. It brought about the idea of non-English communication having a meaning in the games to get a message from years ago. While I'm not talking about non-English NPC communication (such as an NPC speaking Japanese or something), I'm talking about more... in-built terms of communication. For example, in Black and White, there was foreign language that needed to be translated to understand the Abyssal Ruins, and the same happened around the Regi's in Black 2 and White 2. Said languages mean very little on the games themselves, but can be interesting, as you can learn a little about a different way to communicate messages from the past other than the most common languages that most Pokemon players know.
Would you like these games to touch upon a form of communication like that when checking ancient rock formations or something along those lines? Would you like it to be in the form of braille, or something brand new? Or would it only be annoying and serve as a boring feature of the games? Is there a form of ancient language or communication that could fit in very well with where we think the games are set? Do you think we'd learn more about this language or form of communication throughout our journey in the games? Share yo thoughts.
Would you like these games to touch upon a form of communication like that when checking ancient rock formations or something along those lines? Would you like it to be in the form of braille, or something brand new? Or would it only be annoying and serve as a boring feature of the games? Is there a form of ancient language or communication that could fit in very well with where we think the games are set? Do you think we'd learn more about this language or form of communication throughout our journey in the games? Share yo thoughts.