Brand new revamped RU team

Sonata

Trickling away
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    I had a pretty good RU team at one point. Then I cleared my history. So this is the RU team I made based off of memory. Electivire, Virizion, and Cincinno wreck everything all the time. Any suggestions for change?

    Virizion @ Life Orb
    Ability: Justified
    EVs: 248 Spd / 216 Atk / 24 SDef / 8 HP / 12 Def
    Jolly Nature
    - Swords Dance
    - Leaf Blade
    - Close Combat
    - Stone Edge

    Electivire @ Expert Belt
    Ability: Motor Drive
    EVs: 220 Atk / 252 Spd / 36 HP
    Adamant Nature
    - Wild Charge
    - Earthquake
    - Ice Punch
    - Cross Chop

    Cresselia (F) @ Leftovers
    Ability: Levitate
    EVs: 240 SAtk / 16 SDef / 96 Def / 76 HP / 80 Spd
    Modest Nature
    - Calm Mind
    - Ice Beam
    - Psychic
    - Moonblast

    Drapion @ Black Sludge
    Ability: Sniper
    EVs: 216 Atk / 176 Def / 76 HP / 16 SDef / 24 Spd
    Jolly Nature
    - Earthquake
    - Brick Break
    - Cross Poison
    - Crunch

    Escavalier @ Life Orb
    Ability: Shell Armor
    EVs: 252 Atk / 144 HP / 56 SDef / 56 Def
    Adamant Nature
    - Megahorn
    - Poison Jab
    - Knock Off
    - Iron Head

    Cinccino @ Life Orb
    Ability: Skill Link
    EVs: 252 Spd / 252 Atk / 4 SDef
    Jolly Nature
    - Bullet Seed
    - Gunk Shot
    - Rock Blast
    - Tail Slap
     
    Last edited:
    Virizion should run max Attack and max Speed. What KOs does it avoid with its current spread? What I said about Virizion also applies to Cresselia, Escavalier and Drapion.

    Mixed Electivire is better than pure physical Electivire because it's not entirely crippled by burn:
    -Wild Charge
    -Flamethrower
    -Earthquake
    -Ice Punch
    Nature: Naive/Hasty
    EVs: 248 Atk/36 SAtk/224 Spe
    Item: Life Orb/Expert Belt
    Ability: Motor Drive

    IDK how CM Cresselia fares, but try out these sets too:
    -Psychic/Psyshock
    -Moonblast
    -Thunder Wave/Toxic
    -Moonlight
    Nature: Bold
    EVs: 252 HP/252 Def/4 SDef
    Item: Leftovers

    or
    -Substitute
    -Calm Mind
    -Psychic/Psyshock
    -Moonblast
    Nature: Bold/Timid
    EVs: 248 HP/116 Def/144 Spe
    Item: Leftovers

    or
    -Reflect
    -Light Screen
    -Lunar Dance
    -Thunder Wave/Psychic
    Nature: Timid
    EVs: 252 HP/4 Def/252 Spe
    Item: Light Clay

    I think you could use a hazard setter in Cresselia's place, like Qwilfish, Omastar, Uxie or Mesprit:

    Uxie:
    -Stealth Rock
    -Psychic
    -U-turn
    -Thunder Wave/Yawn
    Nature: Bold
    EVs: 252 HP/152 Def/104 SDef
    Item: Leftovers

    or
    -Reflect
    -Light Screen
    -U-turn/Memento
    -Stealth Rock/Thunder Wave
    Nature: Jolly
    EVs: 252 HP/4 Def/252 Spe
    Item: Light Clay

    or
    -U-turn
    -Zen Headbutt/Thunder Wave
    -Stealth Rock
    -Trick
    Nature: Jolly
    EVs: 252 HP/4 Def/252 Spe
    Item: Choice Scarf

    Mesprit:
    -Stealth Rock
    -Psychic
    -Ice Beam/Thunderbolt
    -U-turn/Healing Wish
    Nature: Timid
    EVs: 4 Def/252 SAtk/252 Spe
    Item: Leftovers

    Qwilfish:
    -Spikes
    -Waterfall
    -Taunt/Thunder Wave/Poison Jab
    -Pain Split/Destiny Bond
    Nature: Impish
    EVs: 252 HP/4 Atk/252 Def
    Item: Black Sludge
    Ability: Intimidate

    Omastar:
    -Stealth Rock
    -Spikes
    -Scald
    -Ice Beam
    Nature: Bold
    EVs: 252 HP/252 Def/4 SDef
    Item: Leftovers
    Ability: Shell Armor

    Knock Off > Crunch on Drapion; swatting away items is incredibly useful this time around:
    -Knock Off
    -Pursuit
    -Poison Jab
    -Earthquake/Aqua Tail
    Nature: Jolly
    EVs: 28 HP/252 Atk/224 Spe
    Item: Choice Band
    Ability: Sniper

    or
    -Swords Dance
    -Knock Off
    -Poison Jab/Earthquake
    -Taunt
    Nature: Jolly
    EVs: 140 HP/144 Atk/224 Spe (avoids the 2HKO from Cut Rotom's Volt Switch and outspeeding regular Rotom)
    Item: Black Sludge/Lum Berry
    Ability: Battle Armor

    I hope you realize that Escavalier gained Drill Run in the generation shift to let it handle Steel Pokemon more easily. Iron Head already handles Fairy Pokemon, while Megahorn already handles Grass Pokemon, so idk why you even have Poison Jab in the first place:
    -Megahorn
    -Iron Head
    -Drill Run
    -Pursuit/Knock Off
    Nature: Adamant
    EVs: 248 HP/252 Atk/8 SDef
    Item: Assault Vest

    Why do you even have Gunk Shot on Cinccino? Tail Slap already hits Fairies hard enough:
    -Tail Slap
    -Bullet Seed
    -Rock Blast
    -U-turn/Aqua Tail/Wake-Up Slap
    Nature: Jolly/Adamant
    EVs: 252 Atk/4 SDef/252 Spe
    Item: Life Orb/Choice Band/Choice Scarf
    Ability: Skill Link
     
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