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[Other Question] Breeding Modification

  • 9
    Posts
    5
    Years
    • Seen May 25, 2022
    Hello. Once again, i was wondering if there's a way to modify the breeding mechanics in the game?

    I had a friend of mine who didnt liked or atleast enjoyed the breeding in PKMN especially the whole random thing and rng-abuse stuff. However, he seemed to enjoy the SMT/Persona fusion mechanics so I wanted to simplify and add a more level of "customizability" to the breeding.

    Here's my idea
    >Instant breeding (No more eggs and waiting)
    >Male parent pkmn passes the species to Child pkmn
    >Female parent pkmn passes the Nature and Ability to Child pkmn (for goofy stuff like dugtrio with levitate etc.)
    >Player can decide what EV to pass onto child pkmn (i.e. HP=Male, Attack=Male, Def=Female, SpAtk= Female, SpDef=Randon, Spd=Random)
    >Player can choose 4 moves from the 8 moves of parent pkmn to pass onto the child
    >Parent pkmn will be sent into wild immediately

    Seems ambitious and farfetched but idk
     
    Here's my idea
    >Instant breeding (No more eggs and waiting)
    >Male parent pkmn passes the species to Child pkmn
    >Female parent pkmn passes the Nature and Ability to Child pkmn (for goofy stuff like dugtrio with levitate etc.)
    >Player can decide what EV to pass onto child pkmn (i.e. HP=Male, Attack=Male, Def=Female, SpAtk= Female, SpDef=Randon, Spd=Random)
    >Player can choose 4 moves from the 8 moves of parent pkmn to pass onto the child
    >Parent pkmn will be sent into wild immediately

    It can be done with some kind of Pokemon Generation script. You store the details of both the parents and generate a new Pokemon with those parameters and delete the parent Pokemon from your Party.

    EDIT: This seems kinda similar to the Fusion Mechanic from Pokémon Infinite Fusion. You can contact the creator Schromms and ask him how he handled Fusion in his game and ask him to help you out.
     
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