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- Seen Apr 3, 2016
Hello, this is my first thread here, I hope you don't mind if I start asking for help, since I'm a beginner...
I'm creating a FireRed hack, I added new maps, new trainers, etc, but sometimes after the player defeats or catch a wild pokemon close to a trainer the "control" passes to the trainer sprite and the player loses control of his character. When it happens close to a warp it gets back to normal if the player reaches the warp, but if it happens far from a warp the player gets stuck and can't get back the control of its char.
Is there a solution for this bug? I'm pretty sure the trainer battle script is correct, I just can't figure out what could be causing this bug...
Thanks in advance for your attention and your help. I hope I can be useful in the future too.
I'm creating a FireRed hack, I added new maps, new trainers, etc, but sometimes after the player defeats or catch a wild pokemon close to a trainer the "control" passes to the trainer sprite and the player loses control of his character. When it happens close to a warp it gets back to normal if the player reaches the warp, but if it happens far from a warp the player gets stuck and can't get back the control of its char.
Is there a solution for this bug? I'm pretty sure the trainer battle script is correct, I just can't figure out what could be causing this bug...
Thanks in advance for your attention and your help. I hope I can be useful in the future too.