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BW Pause Menu [ESSENTIALS V18]

BW PAUSE MENU
[PokeCommunity.com] BW Pause Menu [ESSENTIALS V18]


Pokémon BW Pause Menu Script. The Menu looks nearly exactly like the one from Pokémon Black & White 2.

What you will get:
- all menu sound effects ripped from Pokémon Black & White 2
- all menu graphics ripped from Pokémon Black & White 2
- the script itself
- animated graphical visuals


Usage:
- Download the file from Attachments below and extract them.
- Paste the Graphics and Audio folder as intended in the main game file.
- The graphics must be inside Graphics/Pictures/Menu,
- Open the Script.txt file from the extracted folder and copy the entire code.
- Go to the Script-Editor, and create a new Script above Main, and call it BW Pause Menu or whatever desired.
- Paste the copied code there.
- Good to go now!


Credits:
  • Bhagya Jyoti
  • Shiney570

Hoi, Glitch here. I just implemented the code to my project and it crashed the game when I tried to run the custom menu. Pressing the menu button returns this error:
Code:
[Pokémon Essentials version 19.1]

Exception: NameError
Message: undefined local variable or method `pbSetViableDexes' for #<PokemonPauseMenu_Scene>

Backtrace:
373:BW-Pause menu:37:in `pbStartScene'
373:BW-Pause menu:647:in `pbStartPokemonMenu'
032:Scene_Map:102:in `call_menu'
032:Scene_Map:197:in `update'
032:Scene_Map:218:in `block in main'
032:Scene_Map:215:in `loop'
032:Scene_Map:215:in `main'
374:Main:34:in `mainFunctionDebug'
374:Main:18:in `block in mainFunction'
014:Errors:70:in `pbCriticalCode'
 
Hoi, Glitch here. I just implemented the code to my project and it crashed the game when I tried to run the custom menu. Pressing the menu button returns this error:
Code:
[Pokémon Essentials version 19.1]

Exception: NameError
Message: undefined local variable or method `pbSetViableDexes' for #<PokemonPauseMenu_Scene>

Backtrace:
373:BW-Pause menu:37:in `pbStartScene'
373:BW-Pause menu:647:in `pbStartPokemonMenu'
032:Scene_Map:102:in `call_menu'
032:Scene_Map:197:in `update'
032:Scene_Map:218:in `block in main'
032:Scene_Map:215:in `loop'
032:Scene_Map:215:in `main'
374:Main:34:in `mainFunctionDebug'
374:Main:18:in `block in mainFunction'
014:Errors:70:in `pbCriticalCode'

It is sadly not compatible with v19.
 
I see. Do you have plans to bring this up-to-date with version 19 then? No rush. I can always look for an alternative or maybe even downgrade if I have to.
 
The v2 of this script is now available.
1. Fixed bugs refarding move usage.
2. Fixed an undefined method.
3. Added another config in settings named BWMENUPOKEGEAR. When turned to true, it will show pokegear option in place of options and option is shifted to bottom. If false, the liking of Bw games.

Great bhagya...I'll give you credits in my fangame.
 
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