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I've looked through this entire site and I haven't seen a single tutorial on how to battle script.
The closest thing I've found are these; jambo51's bsp tool guide.
And this post also by Jambo51.
I've talked with others and they've also said they never found a battle script tutorial, so I'm asking if anyone sees this and has the knowledge, please rectify this and make a tutorial for the community.
Thank-you.
edit for clarity;
Things I'm looking for are a list of battle script commands, what they do, the proper syntax/order for battle script.
as well as how and where to write it/compile it, since you can't do it in xse.
I already have what I believe to be a full list of battle script commands thanks to hex maniac advance, and I think you can edit and write/compile battlescript with hex maniac advance.
found a list of battle script defines to add to this.
Alright and here's a list of commands and macros.
2nd edit;
ok so far, no takers, so for now I'll just use this thread to compile all the info I can find on battle script in the event it can be used one day.
The closest thing I've found are these; jambo51's bsp tool guide.
And this post also by Jambo51.
I've talked with others and they've also said they never found a battle script tutorial, so I'm asking if anyone sees this and has the knowledge, please rectify this and make a tutorial for the community.
Thank-you.
edit for clarity;
Things I'm looking for are a list of battle script commands, what they do, the proper syntax/order for battle script.
as well as how and where to write it/compile it, since you can't do it in xse.
I already have what I believe to be a full list of battle script commands thanks to hex maniac advance, and I think you can edit and write/compile battlescript with hex maniac advance.
found a list of battle script defines to add to this.
Alright and here's a list of commands and macros.
2nd edit;
ok so far, no takers, so for now I'll just use this thread to compile all the info I can find on battle script in the event it can be used one day.
Last edited: