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[Other✓] Can't replace Hero's backsprite

  • 59
    Posts
    10
    Years
    • Seen May 16, 2016
    No matter what I do, when I replace the Hero's back sprite using unlz, it doesn't work ingame.

    I'm not talking about an off color palette, im talking all glitched and crap.

    And I'm making sure it matches up...

    Can someone walk me through exactly what I'm doing wrong here?
     
    Well either way it doesn't help.

    So I open up unlz and find where the backdsrite of brendan is. It looks all cut up until I hit the - sign once. Then it shows the four positions vertically.

    What I'm doing is at this point just clicking the "import..." button and selecting the picture I want to import.

    The picture I'm importing here is the four sprites that I'd like to use in a vertical format like the brendan ones once I click - once.

    Then it writes it in and I close unlz fine. But ingame, it's all glitchy. Again, I don't expect the color palette to match up, but that's definitely not the issue. The sprite is all jumbled and mixed up. And when I go back to it in unlz it DEFINITELY doesn't look the same, I also have to hit - twice to get it to look normal.

    Finally, once I've done that to a rom, I can't overwrite that picture again. Nomatter WHAT I do, it ALWAYS gives me the "compressed size too big" error if I try to overwrite anything I've overwritten once. I know it's not the picture because it's the same damn picture I just used.
     
    Huh, the FR one I had seems to have disappeared. It wasn't the one I was using after all, I was actually using one that's Ash. Oh well, either way here it is:

    "image removed"
     
    Here are your problems...
    First, the width should be 64 pixels, not 72.
    Second, the background color of the image is not the first color.

    Spoiler:



    Well, anyway, here's a properly indexed one. The positioning might need some fixing, but eh~

    [PokeCommunity.com] Can't replace Hero's backsprite
     
    Huh. My unLZ seems to think that it needs to change it.

    I'll try again. ^.^
     
    Any way you can upload the .pal file you have? It keeps giving me this:

    "image removed"
     
    It literally won't let me change the palette.

    If I use unLZ to select a different palette, then click "write to rom" it simply reverts to palette 1039, the default for the trainer. If I use APE to edit this palette, it tells me it isn't safe to replace, and replacing it turns the entire palette black. Yipee.

    I want to change palettes, because all the trainer sprites are on 1039 too, and I don't wana mess them up, but it won't let me change... and I can't even edit the palette properly anyway. Aaarrrgghhhhhhhhh.

    On another note, unLZ STILL gives me a compressed size too large error if I EVER try importing an image again. This makes it doubly frustrating because every mistake I have to take a fresh copy of the rom.

    And it gives me the same error regardless of if I try it on my rom hack, a fresh Pokemon Ruby rom, or another completed rom hack.
     
    I suggest you try again with a clean Ruby ROM. Then open it with Unlz-GBA (after removing the .spr and .pal files). And then...
    - Go to the male hero's backsprite. Click the minus (-) button.

    Spoiler:

    - Click the [Next Pal] button twice.
    Spoiler:

    - Click the [Import] button to get your indexed sprite, and then the [Write to ROM] button. Finally, have these settings.
    Spoiler:
     
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