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- Seen Jun 11, 2024
This project is very similar to Jambo51's project, in a sense that we're adding more Pokemon to a 3rd Gen game. However, mine is a bit different for these reasons:
The features it will contain:
*649 Pokémon
*Every Pokémon will have a new sprite in the DS art style, but perfectly cleaned up. Sprites are taken from my Sprite Resource Project
*A few new items that work as evolutionary stones to handle forme changes
*Lowercase everything instead of HAVING EVERYTHING IN ALL CAPS LOL
So far I've done:
*Re-point Pokémon names table
*Re-point Base stats table
*Re-point front sprites table
*Re-point back sprites table
*Re-point normal palettes table
*Re-point shiny palettes table
*Re-point TM-compatibility table
*Re-point evolution table
*Re-point moveset table
*Re-point Icon table
*Re-point Icon Palette table
*Re-point battle positioning tables
*Re-point footprint table
Screenshots (some of these are outdated):
I would like to thank the people who mainly posted in this thread:
https://www.pokecommunity.com/threads/185257/
namely HackMew, thethethe, Wichu, and a couple others, for contributing VERY helpful information on getting things to work. Also special thanks for Jambo51 for helping find the move animation table offset.
Tools used so far:
*Gold Finger hex editor
*Pokemon Game Editor
*Wichu's Sprite Editor
*a calculator
*Paint
Credits:
*Me - for doing all this stuff
*everyone that posted & contributed helpful information in that thread I linked to
*Jambo51 - for helping me with stuff, and for his original 649 project that inspired me, for telling me about the secondary cry table, for fixing some problems with cries, and for just being awesome in general
I have successfully figured out how to add new working evolutionary stones, and thus here is how I will handle all evolutions and forme changes: (list might be a bit outdated)
TO-DO LIST:
*Pokedex entries
*Add movesets for 4th and 5th Gen Pokemon
*Finish my 64x64 sprite project (roflmao this will take a while)
*Possibly start a separate project based off of this one where I work on 4th Gen moves, items, and abilities
Spoiler:
*It's on Pokémon Ruby
*I have no intentions of adding 4th and 5th Gen abilities (for now)
*I have no intentions of adding 4th and 5th Gen moves (for now)
*I have no intentions of adding 4th Gen items (jk I'll add some stuff like evolutionary stones)
*I have no intentions on adding in forme changes with ASM, instead I'm just going to have Pokémon "evolve" to their alternate formes (even Arceus)
EDIT: *Actually I'm going to use some ASM after all since I learned it a bit, and I wrote a routine that allows me to change index numbers. But it only works without glitches if the index numbers have the same base stats, so for now, ASM is being used for handling Burmy's forms.
*I have no intentions of adding 4th and 5th Gen abilities (for now)
*I have no intentions of adding 4th and 5th Gen moves (for now)
*I have no intentions of adding 4th Gen items (jk I'll add some stuff like evolutionary stones)
*I have no intentions on adding in forme changes with ASM, instead I'm just going to have Pokémon "evolve" to their alternate formes (even Arceus)
EDIT: *Actually I'm going to use some ASM after all since I learned it a bit, and I wrote a routine that allows me to change index numbers. But it only works without glitches if the index numbers have the same base stats, so for now, ASM is being used for handling Burmy's forms.
The features it will contain:
*649 Pokémon
*Every Pokémon will have a new sprite in the DS art style, but perfectly cleaned up. Sprites are taken from my Sprite Resource Project
*A few new items that work as evolutionary stones to handle forme changes
*Lowercase everything instead of HAVING EVERYTHING IN ALL CAPS LOL
So far I've done:
*Re-point Pokémon names table
*Re-point Base stats table
*Re-point front sprites table
*Re-point back sprites table
*Re-point normal palettes table
*Re-point shiny palettes table
*Re-point TM-compatibility table
*Re-point evolution table
*Re-point moveset table
*Re-point Icon table
*Re-point Icon Palette table
*Re-point battle positioning tables
*Re-point footprint table
Screenshots (some of these are outdated):
![[PokeCommunity.com] Chaos Rush's 649 on Ruby Project [PokeCommunity.com] Chaos Rush's 649 on Ruby Project](https://img205.imageshack.us/img205/3423/42708380.png)
![[PokeCommunity.com] Chaos Rush's 649 on Ruby Project [PokeCommunity.com] Chaos Rush's 649 on Ruby Project](https://img830.imageshack.us/img830/5830/10628986.png)
![[PokeCommunity.com] Chaos Rush's 649 on Ruby Project [PokeCommunity.com] Chaos Rush's 649 on Ruby Project](https://img404.imageshack.us/img404/4834/91922913.png)
![[PokeCommunity.com] Chaos Rush's 649 on Ruby Project [PokeCommunity.com] Chaos Rush's 649 on Ruby Project](https://img51.imageshack.us/img51/4981/97618192.png)
![[PokeCommunity.com] Chaos Rush's 649 on Ruby Project [PokeCommunity.com] Chaos Rush's 649 on Ruby Project](https://img36.imageshack.us/img36/1885/41031222.png)
![[PokeCommunity.com] Chaos Rush's 649 on Ruby Project [PokeCommunity.com] Chaos Rush's 649 on Ruby Project](https://img856.imageshack.us/img856/9537/89443249.png)
![[PokeCommunity.com] Chaos Rush's 649 on Ruby Project [PokeCommunity.com] Chaos Rush's 649 on Ruby Project](https://img521.imageshack.us/img521/5438/66356726.png)
![[PokeCommunity.com] Chaos Rush's 649 on Ruby Project [PokeCommunity.com] Chaos Rush's 649 on Ruby Project](https://i39.tinypic.com/incnkm.png)
![[PokeCommunity.com] Chaos Rush's 649 on Ruby Project [PokeCommunity.com] Chaos Rush's 649 on Ruby Project](https://i44.tinypic.com/2wd8u9h.png)
![[PokeCommunity.com] Chaos Rush's 649 on Ruby Project [PokeCommunity.com] Chaos Rush's 649 on Ruby Project](https://i40.tinypic.com/2zitoxl.png)
![[PokeCommunity.com] Chaos Rush's 649 on Ruby Project [PokeCommunity.com] Chaos Rush's 649 on Ruby Project](https://i44.tinypic.com/t4to2d.png)
I would like to thank the people who mainly posted in this thread:
https://www.pokecommunity.com/threads/185257/
namely HackMew, thethethe, Wichu, and a couple others, for contributing VERY helpful information on getting things to work. Also special thanks for Jambo51 for helping find the move animation table offset.
Tools used so far:
*Gold Finger hex editor
*Pokemon Game Editor
*Wichu's Sprite Editor
*a calculator
*Paint
Credits:
*Me - for doing all this stuff
*everyone that posted & contributed helpful information in that thread I linked to
*Jambo51 - for helping me with stuff, and for his original 649 project that inspired me, for telling me about the secondary cry table, for fixing some problems with cries, and for just being awesome in general
I have successfully figured out how to add new working evolutionary stones, and thus here is how I will handle all evolutions and forme changes: (list might be a bit outdated)
Spoiler:
Gligar --Razor Stone----> Gliscor
Sneasel --Razor Stone----> Weavile
Happiny --Royal Stone----> Chansey
Poliwhirl --Royal Stone----> Slowking
Slowpoke --Royal Stone----> Slowking
Clamperl --Razor Stone--> Huntail
Clamperl --Royal Stone--> Gorebyss
Onix --Magnet Stone----> Steelix
Scyther --Magnet Stone----> Scizor
Porygon --Porygon Stone-> Porygon2
Porygon2 --Porygon Stone-> Porygon-Z
Rhydon --Power Stone----> Rhyperior
Electabuzz --Power Stone----> Electivire
Magmar --Power Stone----> Magmortar
Dusclops --Power Stone----> DUsknoir
Seadra --Power Stone----> Kingdra
Magneton --Magnet Stone---> Magnezone
Nosepass --Magnet Stone---> Probopass
Feebas --Royal Stone---> Milotic
Karrablast --ShelmetDNA----> Escavalier
Shelmet --KarrablastDNA-> Accelgor
Mantyke --RemoraidDNA---> Mantine
Kadabra --Friendship--> Alakazam
Machoke --Friendship--> Machamp
Graveler --Friendship--> Golem
Haunter --Friendship--> Gengar
Boldore --Friendship--> Gigalith
Gurdurr --Friendship--> Conkeldurr
Piloswine --Friendship--> Mamoswine
Lickitung --Lv33--> Lickilicky
Tangela --Lv36--> Tangrowth
Aipom --Lv32--> Ambipom
Yanma --Lv33--> Yanmega
Bonsly --Lv17--> Sudowoodo
Mime Jr. --Lv18--> Mr. Mime
FORM CHANGING:
Rotom --Oven-----------> Heat Rotom
Rotom --Washing MCHN.--> Wash Rotom
Rotom --Refridgerator--> Frost Rotom
Rotom --Electric Fan---> Fan Rotom
Rotom --Lawn Mower-----> Mow Rotom
Rotom --Separator------> Rotom
Kyurem --ZekromDNA-----> Black Kyurem
Kyurem --ReshiramDNA---> White Kyurem
Kyurem --God Stone------> Kyurem
Genesect --Shock Drive--> Shock Drive Genesect
Genesect --Burn Drive---> Burn Drive Genesect
Genesect --Chill Drive--> Chill Drive Genesect
Genesect --Douse Drive--> Douse Drive Genesect
Genesect --Plasma Drive--> Gensect
Deoxys: Space Crystal
Deerling: SeasonalFlute
Sawsbuck: SeasonalFlute
Cherrim: Light Prism
Giratina: Griseous Orb
Shaymin: Gracidea
Arceus: Rainbow Plate
Darmanitan: Zen Doll
Meloetta: Relic Flute
NEW ITEMS:
*Shiny Stone
*Dusk Stone
*Dawn Stone
------------
*Razor Stone
*Royal Stone
*Magnet Stone
*Porygon Stone
*Power Stone
*Space Crystal
*ShelmetDNA
*KarrablastDNA
*RemoraidDNA
*ZekromDNA
*ReshiramDNA
*God Stone
*Oven
*Washing MCHN.
*Refridgerator
*Electric Fan
*Lawn Mower
*Separator
*SeasonalFlute
*Shock Drive
*Burn Drive
*Chill Drive
*Douse Drive
*Plasma Drive
*Light Prism
*Griseous Orb
*Gracidea
*Rainbow Plate
*Zen Doll
*Relic Flute
Sneasel --Razor Stone----> Weavile
Happiny --Royal Stone----> Chansey
Poliwhirl --Royal Stone----> Slowking
Slowpoke --Royal Stone----> Slowking
Clamperl --Razor Stone--> Huntail
Clamperl --Royal Stone--> Gorebyss
Onix --Magnet Stone----> Steelix
Scyther --Magnet Stone----> Scizor
Porygon --Porygon Stone-> Porygon2
Porygon2 --Porygon Stone-> Porygon-Z
Rhydon --Power Stone----> Rhyperior
Electabuzz --Power Stone----> Electivire
Magmar --Power Stone----> Magmortar
Dusclops --Power Stone----> DUsknoir
Seadra --Power Stone----> Kingdra
Magneton --Magnet Stone---> Magnezone
Nosepass --Magnet Stone---> Probopass
Feebas --Royal Stone---> Milotic
Karrablast --ShelmetDNA----> Escavalier
Shelmet --KarrablastDNA-> Accelgor
Mantyke --RemoraidDNA---> Mantine
Kadabra --Friendship--> Alakazam
Machoke --Friendship--> Machamp
Graveler --Friendship--> Golem
Haunter --Friendship--> Gengar
Boldore --Friendship--> Gigalith
Gurdurr --Friendship--> Conkeldurr
Piloswine --Friendship--> Mamoswine
Lickitung --Lv33--> Lickilicky
Tangela --Lv36--> Tangrowth
Aipom --Lv32--> Ambipom
Yanma --Lv33--> Yanmega
Bonsly --Lv17--> Sudowoodo
Mime Jr. --Lv18--> Mr. Mime
FORM CHANGING:
Rotom --Oven-----------> Heat Rotom
Rotom --Washing MCHN.--> Wash Rotom
Rotom --Refridgerator--> Frost Rotom
Rotom --Electric Fan---> Fan Rotom
Rotom --Lawn Mower-----> Mow Rotom
Rotom --Separator------> Rotom
Kyurem --ZekromDNA-----> Black Kyurem
Kyurem --ReshiramDNA---> White Kyurem
Kyurem --God Stone------> Kyurem
Genesect --Shock Drive--> Shock Drive Genesect
Genesect --Burn Drive---> Burn Drive Genesect
Genesect --Chill Drive--> Chill Drive Genesect
Genesect --Douse Drive--> Douse Drive Genesect
Genesect --Plasma Drive--> Gensect
Deoxys: Space Crystal
Deerling: SeasonalFlute
Sawsbuck: SeasonalFlute
Cherrim: Light Prism
Giratina: Griseous Orb
Shaymin: Gracidea
Arceus: Rainbow Plate
Darmanitan: Zen Doll
Meloetta: Relic Flute
NEW ITEMS:
*Shiny Stone
*Dusk Stone
*Dawn Stone
------------
*Razor Stone
*Royal Stone
*Magnet Stone
*Porygon Stone
*Power Stone
*Space Crystal
*ShelmetDNA
*KarrablastDNA
*RemoraidDNA
*ZekromDNA
*ReshiramDNA
*God Stone
*Oven
*Washing MCHN.
*Refridgerator
*Electric Fan
*Lawn Mower
*Separator
*SeasonalFlute
*Shock Drive
*Burn Drive
*Chill Drive
*Douse Drive
*Plasma Drive
*Light Prism
*Griseous Orb
*Gracidea
*Rainbow Plate
*Zen Doll
*Relic Flute
TO-DO LIST:
*Pokedex entries
*Add movesets for 4th and 5th Gen Pokemon
*Finish my 64x64 sprite project (roflmao this will take a while)
*Possibly start a separate project based off of this one where I work on 4th Gen moves, items, and abilities
Last edited: