charbelcher deck

Ancient tomes make insane mana acceleration. I know, cuz I've seen the 4 anceitn toome charbelcher deck (u know, turn 2 kills).
 
oh...
holy crap!
i liked the talismans oh well
 
well mostly cause it produced blue/black
 
meh
that's why i had them islands
 
Not if you want the 2nd turn kills. You need the acceleration to tinker, severance, and activate charbelcher on turn 2. That's 8 mana. I'll show u the turns:

play tome, tap
play talisman, tap
play mana vault

turn 2
play an island. tap, tap tome and talisman (pain), tap vault (6 mana)
pay 3 mana to tinker talisman. (3 mana)
pay 1 mana for grim monolothe or vault (2 mana)
tap all. (5 mana)
play severance
activate charbelcher

game.
 
tinker is really expensive
 
no i meaned it was really expensive
as in the cost of the money
 
arggg.
darksteel colossus is so expensive
 
t&n darksteel collosus and platinum angel
and your invincible
 
oh yeah leonin abunas too
and then your invincible
 
but why would anyone use abunas for the sole purpose of that?
 
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