Cheap Cards... Is it fair?

Do you hate cheap cards like the one shown below?


  • Total voters
    11

VictorP1

Dialga Tamer
  • 113
    Posts
    15
    Years
    I HATE CARDS LIKE THIS:
    [PokeCommunity.com] Cheap Cards... Is it fair?

    LOOK CLOSELY AT FLAME BLAST: 20 DAMMAGE TIMES # OF FIRE ENERGY! IF U KEEP GETTING FIRE ENERGY, YOU GET SUPER UNFAIR ATTACKS! NOW LOOK AT THE POKEBODY! IN ADDITION TO MULTIPLYING ATTACKS, FIRE ENERGYS GIVE BACK 20 HP WHEN YOU ATTACH ONE! I HATE THESE KIND OF CHEAP CARDS!!!
    DO YOU?????
     
    XDXDXDXDXD That card isn't that good. If you wanna know the meaning of "cheap," visit the likes of Gengar and Machamp "Macheap" Norris (=P) from Stormfront. This card is okay, but it's FAR from cheap. Closer than other cards, but still.
     
    I love this card xD
    And attaching one energy per turn, this card will never hit more than 80. But yo can make a combo with Tegekiss xD
     
    I love this card xD
    And attaching one energy per turn, this card will never hit more than 80. But yo can make a combo with Tegekiss xD
    I see by your signature, but the only reason you love it is because you would get lucky and have a bunch of fire energies and kill no matter what! It's not that fair when you think about it!
     
    This card is okay at best just because it can donk a Weedle.

    ~L_X_F
     
    I see by your signature, but the only reason you love it is because you would get lucky and have a bunch of fire energies and kill no matter what! It's not that fair when you think about it!

    This card's mechanics are very, very unbroken (meaning that it has by far one of the least menacing mechanics for a Stage 1).

    There are cards that are far worse.
     
    Annoying text is annoying. @~@

    I've seen worse cards. Ever seen the Slowking card from the Neo Genesis era? Wow. .​
     
    Darkrai is worst... Make the basic energy cards in special energy cards o_o So he hit +10 per each energy plus attack damage
     
    That Sneasel card above is quite poor. It's amazing that cards like that actually get released or even KEPT by people for that matter.
     
    See that's the thing, I don't actually play the game. I never have. I just collect.
     
    tbh, if you can only equip 1 per turn, that's only +20 damage per turn. If your opponent can say do 40 damage to you with a Water-type attack (+30, making it 70), then Magmortar will definitely lose the next turn, unless you draw him out... And that takes 3 energies, which is basically wasting 3 turns.

    And tbh, 40 damage is an easy number. See Kabutops: https://bulbapedia.bulbagarden.net/wiki/Kabutops_(Neo_Discovery_6) -___-

    Also, while you're busy healing Magmortar with Fire Energy, you have to divert equip-time and resources to pump up Magmortar, making all your other Pokemon weaker in the long run.

    Also, hi:

    https://bulbapedia.bulbagarden.net/wiki/Super_Energy_Removal_2_(Aquapolis_134)
    https://bulbapedia.bulbagarden.net/wiki/Super_Energy_Removal_(Base_Set_79)
    https://bulbapedia.bulbagarden.net/wiki/Kingdra_(EX_Team_Rocket_Returns_12)
     
    I don't pay attention to those things because I don't play the games.
    I focus on whether its a halo or not or the details of the illustration.
     
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