- 22,960
- Posts
- 20
- Years
- Age 34
- 'cause it get cold like Minnesota
- Seen Apr 27, 2025
So, basically, I have two of the Mach Strike theme decks. Each has the below contents:
-3/3/2 Gible/Gabite/Garchomp
-3/1 Riolu/Lucario
-2/1 Hippopotas/Hippowdon
-3/2 Yungoos/Gumshoos
-2 Solrock (Burning Shadows)
-2 Spiritomb
-1 Type: Null
-1 Big Malasada
-2 Cynthia
-1 Escape Board
-1 Escape Rope
-2 Hau
-1 Looker
-2 Nest Ball
-1 Pal Pad
-2 Professor Kukui
-1 Rescue Stretcher
-2 Timer Ball
-20 Fighting energy
I'm trying to figure out how to meld them together. Basically just looking to build a deck that's okay to take to Standard for league.
I was thinking 4-4-4 Garchomp line as the core, as well as 4 Cynthia. Solrock needs to be removed. Same with Hippowdon. Maybe Lucario, since the draw engine comes into effect later than I need it. Trainers need reworking, but I haven't looked deep at them. 20 Energy is a no-go. Is 10 or 12 too few?
How many Lele should I run, if any?
-3/3/2 Gible/Gabite/Garchomp
-3/1 Riolu/Lucario
-2/1 Hippopotas/Hippowdon
-3/2 Yungoos/Gumshoos
-2 Solrock (Burning Shadows)
-2 Spiritomb
-1 Type: Null
-1 Big Malasada
-2 Cynthia
-1 Escape Board
-1 Escape Rope
-2 Hau
-1 Looker
-2 Nest Ball
-1 Pal Pad
-2 Professor Kukui
-1 Rescue Stretcher
-2 Timer Ball
-20 Fighting energy
I'm trying to figure out how to meld them together. Basically just looking to build a deck that's okay to take to Standard for league.
I was thinking 4-4-4 Garchomp line as the core, as well as 4 Cynthia. Solrock needs to be removed. Same with Hippowdon. Maybe Lucario, since the draw engine comes into effect later than I need it. Trainers need reworking, but I haven't looked deep at them. 20 Energy is a no-go. Is 10 or 12 too few?
How many Lele should I run, if any?