City of Angels (shoddy+wifi OU)

MM_Zero

Resurrected warrior
  • 79
    Posts
    16
    Years
    Suprised I haven't posted this yet. Anyway, its a psychic theme team with a lot of pokemon with levitate to give it an angelic feel. Let's start

    *image removed*
    Bronzong @ Leftovers
    Careful / Levitate
    252 HP, 128 Atk, 128 Sp. Def
    Stealth Rock
    Gyro Ball
    Hypnosis
    Confuse Ray

    My lead. It counters nearly all leads except for Infernape with hypnosis, then switch to something else to set up. Very few people have ever taken this thing down fast, and has OHKO'd foolish people who like to use agility while he is out.

    *image removed*
    Celebi @ Leftovers
    Timid / Natural Cure
    252 Hp, 80 Def, 176 Speed
    Calm Mind
    Psychic
    Baton Pass
    Recover

    Actually the heart of my team. Celebi can take quite a lot of hits, and can calm mind to power up most of the pokes in my team to astronomical levels.

    *image removed*
    Deoxys-S @ Expert Belt
    Rash / Pressure
    160 Atk, 252 Sp. Atk, 96 Speed
    Psychic
    Ice Beam
    Superpower
    Shadow Ball

    It's offensive stats leave a bit to be desired, but its ability to counter virtually anything make it stand out. Besides, if I can get this in after some celebi calm minding, it's game over for my opponent.

    *image removed*
    Starmie @ Choice Specs
    Modest / Natural Cure
    4 Hp, 252 Sp. Atk 252 Speed
    Thunderbolt
    Surf
    Grass Knot
    Ice Beam

    Specstar is ftw. This thing has OHKO'ed many things for me, and I'm sure it will do even more in the future.

    *image removed*
    Salamence @ Life Orb
    Adamant / Intimidate
    120 HP, 252 Atk, 136 Speed
    Dragon Dance
    Earthquake
    Dragon Claw
    Brick Break

    I didn't want to be completely vulnerable to sucker punch, so I have salamence for kicks. One dragon dance (two if I'm lucky) and I OHKO tons of pokes just waiting to die. Dragon Claw for STAB, earthquake for steels, and brick break for Blissey and other annoying walls who use reflect/light screen.

    *image removed*
    Azelf @ Life Orb
    Timid / Levitate
    36 HP, 252 Sp. Atk, 220 Speed
    Nasty Plot
    Psychic
    Flamethrower
    Grass Knot

    Azelf I usually switch in during the early game, once Bronzong makes something go to slumberland. 70% of the time, they don't switch so I can usually get a nasty plot in there and have some real fun.


    So there ya have it. This team has won 3/4's of my games. My celebi plan goes so well, I'm thinking of dropping one of my 3 special sweepers for another baton passer. Lemme know what ya think.
     
    Spiritomb is a huge threat to this team. Takes out Deoxys S, Stamie, and Azelf, and maybe Celebii.
     
    Before I rate it...

    Is this suppose to be a Mono-Type Team? (most mono type teams do have 1 poke not that type)


    EDIT: One Note off the bat... Other Deoxys that have more speed kills almost all your guys, a lot of people run timid ones know btw to out speed the standard 1 like yours :(
     
    I think Bronzong beats Deo E. I dunno, I'm no Deo expert. But Gyro Ball, with 150 base power, willeasily eliminate Deo, evenif it's paralyzed.
     
    Yeah, my bronzong has destroyed tons of deoxys-e. And spiritomb isn't too hard for me to beat.
     
    You could really drop Confuse Ray because that is like playing with luck (I hate playing with luck, but that's just me.) and put in Earthquake. I know I may sound stupid saying this, but Heatproof could also prove helpful here because since everyone expects Levitate, it's too late when they realize it, and if they have a Fire Pokemon figuring that out, they're dead if you run Quake.

    I can't think of a single threat that proves extremely threatening, so credit for that.
     
    You could really drop Confuse Ray because that is like playing with luck (I hate playing with luck, but that's just me.) and put in Earthquake. I know I may sound stupid saying this, but Heatproof could also prove helpful here because since everyone expects Levitate, it's too late when they realize it, and if they have a Fire Pokemon figuring that out, they're dead if you run Quake.

    I can't think of a single threat that proves extremely threatening, so credit for that.


    I can :D

    HP ICE Yanmega, OHKO's and 2HKO's everything here, as do various forms of Tar, LO DD Gyarados, heck mixape (as your starmie is slower and ohko'd, due to you running modest nature and Deoxys is practically decimated by Flamethrower and F-Blast). So thus having to resort to revenge killing stuff with Deoxys, nothing here can switch in, which is very risky. Oh and the obligatory LO Hypnosis Gengar and Azelf comment.

    What i suggest is

    Starmie@Life Orb / Leftovers
    160 HP / 132 SP.ATT / 216 SPEED
    TIMID Nature
    Trait : natural Cure
    - Recover
    - Ice Beam
    - Thunderbolt
    - Surf

    Counter star, to counter your ape and gyarados problem.


    You need a status absorber or common status leads just go OLOL, Rest Talk Bronzong may be a wise choice here,but give it plenty of sp.def to take Yanmega.

    T-tar is still an epic problem,so i think it would be a wise decision to invest in Machamp or something.


    And just a note on Heatproof, people WILL know, its not really hard for anyone to predict that your packing Heatproof, when a certain zong isnt getting switched in on predicted EQ's =p. Oh and when it gets hit by spikes...It also then fails to counter mamoswine.

    Conclusion : - Needs moar support.
     
    Back
    Top