Shinobi Dash- Steals opponent's Item at start of battle. Fails if user is holding an item.
Concealed Weapon- Deals 1/8 Max HP to opponent if either Attack Stat is decreased.
Melody- Boosts accuracy of moves like Sing, Grasswhistle, etc.
Germophobe- Water moves recover 1/2 HP. However, takes double damage from Poison moves.
Dramatizer- Sharply lowers Defense at start of battle, but halves opponents accuracy.
Microsize- Sharply boosts Evasiveness at start of battle, but lowers Attack.
Macrosize- Sharply raises Attack at start of battle, but lowers Speed.
Copy Gaurd- Halves damage taken from attacks that are the same type as the opponent.
Data Stream- Reflects damage taken from Electric- and Steel-Type moves.
Rinse- May removes status effect. (Like Shed Skin for Water-Types)
Optimism- Boost a random stat if hit by a Physical Attack.
Hacker- Reverses ANY of the opponent's stat boosts.
Mind Wipe- Randomly disables one of the opponents moves when sent out.
Scavenger- Picks up a random Item at start of battle
Mythic Aura- Greatly boosts the power of Dragon, Fire, and Flying type moves
Barb Wired- May release Spikes if hit by a Physical Attack
Soul Transfer- Keeps user's Item, Stat Changes, and Type when switching out. (This would be ridiculously overpowered)
Impatient- Boosts the power of Priority Moves
Vaccination- Doubles power of moves used against Poison-types
Insecticide- All the stats of Bug-Type Pokemon are halved