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Creating ability that regains hp?

  • 35
    Posts
    5
    Years
    • Seen Dec 25, 2022
    I'm using RPG maker here, and trying to create an ability called "Healing Factor" that regains 1/8 hp each turn similar to Leftovers. The ability is acknowledged by the game, but it doesn't activate in battle. Here's the scripting code I have, why isn't it doing what I want?

    Spoiler:
     
    Leftovers is 1/16th... Regardless, in practise, ⅛th seems ridiculously good!

    Like too good. With Protect, that's a quarter regen every two turns.

    Just food for thought.
     
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