KitsuneKouta
狐 康太
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- Seen Nov 20, 2017
Even if you don't post, please vote.
You opinions, even if not spelled out, are still important.
You opinions, even if not spelled out, are still important.
I dug around the forums a bit, and couldn't find a thread that was specifically targeted at this topic. I've read the "Stealing" thread and some of the takes on rips, but that's not what I'm getting at here. It's about what comes after.
Assuming that ripping is OK, what do you think about people asking for credit for their rips? I realize that someone being very insistent or demanding for credit can be a bit of a turn off, but that's actually a totally separate issue here. So let's look at something else.
This will sound off topic at first, but it's to make a point: many people are making Pokemon games here. Pokemon is not an original idea. Despite this fact, people will claim a game as their own work. They didn't invent Pokemon, in many (not all) cases they didn't create any original sprites for them, the vast majority of the scripts were already given out by poccil, and most of the game mechanics are based on the official games. Then there's the graphics and audio, which for the majority of games are just rips from the official games. How can a person claim a game as their own work? Simple: it's the work they put into it. Otherwise, the only thing anyone making a game could claim credit for is the scenario, custom graphics/audio (if applicable), and custom scripts (if applicable). Not the actual game. Of course, I do believe people should be credited for their games, BECAUSE of the work they put into it. Do you see where this is going yet?
When people rip resources, it requires work. If you rip a tree or some grass or something, you probably wouldn't ask for credit since there was very little work involved and little to even be credited for. However, when someone rips and compiles tilesets or several songs and sound effects that may not be easy to rip for various reasons, why shouldn't they be given credit? I've heard some say that they always credit people when they nicely ask for it but make it optional, and the reason is usually something along the lines of "it's the right thing to do" or something. However, work is work. Consider this: work and money (or rewards) are interchangeable. You work, you get paid. You pay someone, they work, or you get something that was the result of someone's work. When either of these terms are violated, it's theft. It doesn't matter if you're flipping patties or managing a corporation, work is work. You get paid (rewarded). When someone puts work into a game, they get recognition for it, and gain claim over whatever original material was in it. When someone rips resources for a game, why shouldn't they get the recognition for their work that they ask for? They've saved you time and work, both of which are valuable.
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