Ice1
[img]http://www.serebii.net/pokedex-xy/icon/712.pn
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- Seen Nov 23, 2023
I recently started up a Pokémon Essentials project, and decided I wanted to add a custom pokémon because of my background in sprite art. Problem is, once I added it, it wouldn't faint in battle. When it's HP hits zero, the sprite will stay where it is and the battle ends. No experience is rewarded. In double battles it'll stay active for one turn extra, untargetable, and then the battle will end, no experience rewarded. The pokémon has 5 different forms, that only change the sprite.
Here is the information in .txt file:
Name=Turnivant
InternalName=TURNIVANT
Type1=GRASS
BaseStats=70,40,85,25,85,40
GenderRate=Female50Percent
GrowthRate=Medium
BaseEXP=80
EffortPoints=0,0,1,0,0,1
Rareness=200
Happiness=70
Abilities=POISONHEAL
Moves=1,ABSORB,1,COTTONGUARD,5,HEADBUTT,6,TACKLE,11,POISONPOWDER,16,FAKETEARS,20,LOWKICK,21,MEGADRAIN,30,GIGADRAIN,35,RAZORLEAF
Compatibility=5,5
StepsToHatch=510
Height=1.5
Weight=5.0
Color=Green
Kind=Glorified
Pokedex=This pokémon used to only come in yellow, but humans bred it to come in more colours.
FormNames=Yellow,Purple,Red,Black,Teal
WildItemCommon=ORANBERRY
BattlerPlayerY=0
BattlerEnemyY=22
BattlerAltitude=0
Evolutions=
EDIT: I figured it out, it's because the ID is higher then 649. Does anyone know how I can add pokémon with an ID above 649 and being able to faint?
Here is the information in .txt file:
Name=Turnivant
InternalName=TURNIVANT
Type1=GRASS
BaseStats=70,40,85,25,85,40
GenderRate=Female50Percent
GrowthRate=Medium
BaseEXP=80
EffortPoints=0,0,1,0,0,1
Rareness=200
Happiness=70
Abilities=POISONHEAL
Moves=1,ABSORB,1,COTTONGUARD,5,HEADBUTT,6,TACKLE,11,POISONPOWDER,16,FAKETEARS,20,LOWKICK,21,MEGADRAIN,30,GIGADRAIN,35,RAZORLEAF
Compatibility=5,5
StepsToHatch=510
Height=1.5
Weight=5.0
Color=Green
Kind=Glorified
Pokedex=This pokémon used to only come in yellow, but humans bred it to come in more colours.
FormNames=Yellow,Purple,Red,Black,Teal
WildItemCommon=ORANBERRY
BattlerPlayerY=0
BattlerEnemyY=22
BattlerAltitude=0
Evolutions=
EDIT: I figured it out, it's because the ID is higher then 649. Does anyone know how I can add pokémon with an ID above 649 and being able to faint?
Last edited: