DD's Wi-Fi team v3

LethalTexture

Breeder and Battler
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    [PokeCommunity.com] DD's Wi-Fi team v3

    Deoxys @ Life Orb
    Ability: Pressure
    EVs: 162 Atk/96 Spd/252 SAtk
    Hasty nature (+Spd, -Def)
    - Superpower
    - Ice Beam
    - Grass Knot
    - Psychic
    ---
    "image removed"
    Salamence @ Choice Band
    Ability: Intimidate
    EVs: 82 HP/252 Atk/176 Spd
    Adamant nature (+Atk, -SAtk)
    - Dragon Claw
    - Earthquake
    - Fire Blast
    - Rock Slide
    ---
    "image removed"
    Starmie @ Leftovers
    Ability: Natural Cure
    EVs: 160 HP/216 Spd/134 SAtk
    Timid nature (+Spd, -Atk)
    - Surf
    - Thunderbolt
    - Recover
    - Rapid Spin
    ---
    *pokemonelite2000 image removed*
    Infernape @ Life Orb
    Ability: Blaze
    EVs: 252 Atk/234 Spd/24 SAtk
    Hasty nature (+Spd, -Def)
    - Close Combat
    - Thunderpunch
    - Nasty Plot
    - Flamethrower
    ---
    "image removed"
    Skarmory @ Shed Shell
    Ability: Keen Eye
    EVs: 252 HP/80 Atk/178 Def
    Impish nature (+Def, -SAtk)
    - Brave Bird
    - Stealth Rock
    - Whirlwind
    - Roost
    ---
    "image removed"
    Blissey @ Leftovers
    Ability: Natural Cure
    EVs: 252 Def/42 HP/216 SDef
    Bold nature (+Def, -Atk)
    - Seismic Toss
    - Thunder Wave
    - Softboiled
    - Aromatherapy
    ---
     
    Last edited:
    Hmmm...almost all of your pokemon have leftovers, this could be bad against a strict tem clause user.
     
    Hmmm...almost all of your pokemon have leftovers, this could be bad against a strict tem clause user.

    Lefties are never covered by the item clause, anyone stupid enough to ban multiple lefties obviously needs to hinder the opponent significantly.
    I'm liking that forry set btw.
     
    Hmmm...almost all of your pokemon have leftovers, this could be bad against a strict tem clause user.

    No one uses Item clause, its kinda a "lol" clause tbh and its not really relevant here as this team is obviously going to be challenging teams that dont use that clause.
     
    Oh, didn't know that, if that n00b I battled last hadn't made me take those off, I coul've won...dang
     
    Yes, Lefties are exempt from the Item Clause.

    Talking of which, I have a standard Deoxys-S that I could use over Swampert, by standard meaning:

    Deoxys-S @ Life Orb
    Ability: Pressure
    EVs: 162 Atk/96 Spd/252 SAtk
    Hasty nature (+Spd, -Def)
    - Superpower
    - Ice Beam
    - Thunderbolt
    - Psychic

    That I can use over Swampert. Trouble is, if my opponent does apply the Item Clause, I will be stuck with two Life Orbs. And this particular Deoxys doesn't quite have Max. Speed IVs, so the EVs given don't quite outspeed Scarfchomp. I also wonder whether it would be worth replacing one of the BoltBeam attacks with Grass Knot, if I do use it.
     
    Yes, Lefties are exempt from the Item Clause.

    Talking of which, I have a standard Deoxys-S that I could use over Swampert, by standard meaning:

    Deoxys-S @ Life Orb
    Ability: Pressure
    EVs: 162 Atk/96 Spd/252 SAtk
    Hasty nature (+Spd, -Def)
    - Superpower
    - Ice Beam
    - Thunderbolt
    - Psychic

    That I can use over Swampert. Trouble is, if my opponent does apply the Item Clause, I will be stuck with two Life Orbs. And this particular Deoxys doesn't quite have Max. Speed IVs, so the EVs given don't quite outspeed Scarfchomp. I also wonder whether it would be worth replacing one of the BoltBeam attacks with Grass Knot, if I do use it.


    If i would replace anything here, it would have to be D-E>> P-Z, swampert actually does something here, that being PHaze.
     
    After further tests, I really do need a stong or bulky fighting type to go in here. I'm thinking about D-E w/Grass Knot > Pory-Z which gives me a strong fighting move in Superpower, but his fragile way means I cannot rely on him too much. Which is why I'd like to consider Infernape fitting in somewhere here, or a bulky figher like hariyama or Machamp.

    Here's a list of changes I propose, based on battles from Shoddy:

    - Change Porygon-Z for Deoxys-S
    - Make Salamence CB w/Flamethrower
    - Change Foretress for Skarmory w/Drill Peck/SR/Roost/Whirlwind
    - Switch Swampert for Mixape
    - Put Ice Beam on Bliss OR swap Bliss for another special wall, as I'd imagine some people hate Skarmbliss.
     
    Last edited:
    I assume the Fighting move is meant for Blissey? If so, D-E can't do much with Superpower off base 90 attack, and is generally better used as a revenge-killer/CounterStarish pokemon.

    D-E > P-Z, doing a much better job, but generally D-E shouldn't lead as it doesn't get anything done in the first few turns of the battle.

    Blissey needs Seismic Toss, otherwise you can't do much to opposing pokemon, and SubCM Raikou will set up on you.

    I would not recommend switching Swampert for Mixape as by then Tyranitar would walk over your team.
     
    geez your salamence is so outdated. thing gets walled hard =/

    you need a harder hitter on your team. porygon-z can't do much to standard sp walls, forcing it to switch out and salamence can't do nothing to standard physical walls, forcing it to switch out. swampert is the only thing on your team that can stand a chance against either spectrum and even then, it requires some time out of the field cus let's be honest, it can't take EVERY hit. switching out is so deadly nowadays. i suggest you try to cut your reliance on switch prediction and give your team some raw power.
     
    After further tests, I really do need a stong or bulky fighting type to go in here. I'm thinking about D-E w/Grass Knot > Pory-Z which gives me a strong fighting move in Superpower, but his fragile way means I cannot rely on him too much. Which is why I'd like to consider Infernape fitting in somewhere here, or a bulky figher like hariyama or Machamp.

    Here's a list of changes I propose, based on battles from Shoddy:

    - Change Porygon-Z for Deoxys-S
    - Make Salamence CB w/Flamethrower
    - Change Foretress for Skarmory w/Drill Peck/SR/Roost/Whirlwind
    - Switch Swampert for Mixape
    - Put Ice Beam on Bliss OR swap Bliss for another special wall, as I'd imagine some people hate Skarmbliss.

    ok i have some questions bout this
    deoxys
    its pretty cheap isnt it? a legend like that? i know speed deoxys isnt banned.. but still
    and porygon-z is amazing!
    second, i have a skarmory, with drill peck, whirlwind, spikes, and rest
    but what does SR stand for?? (and im gonna cheange rest to roost)
    ok mixape?? haha infernape is ok. but swapert is a pretty kick ass pokemon.. i agree though mixape would go well with this team
    last but not least, i use skarm bliss, well sorta i just have a skarmory and a blissey, just as special wall and physical wall
    but my blissey is also sorta an annoyer due to its 714 hp (yes 31 ivs maxed out evs)
    and aromatherapy, thunder wave, softboiled, and seismic toss
    pretty good blissey there.. i dont think ice beam is the best.. unless seismic toss sucks..??
     
    ok i have some questions bout this
    deoxys
    its pretty cheap isnt it? a legend like that? i know speed deoxys isnt banned.. but still
    and porygon-z is amazing!
    second, i have a skarmory, with drill peck, whirlwind, spikes, and rest
    but what does SR stand for?? (and im gonna cheange rest to roost)
    ok mixape?? haha infernape is ok. but swapert is a pretty kick ass pokemon.. i agree though mixape would go well with this team
    last but not least, i use skarm bliss, well sorta i just have a skarmory and a blissey, just as special wall and physical wall
    but my blissey is also sorta an annoyer due to its 714 hp (yes 31 ivs maxed out evs)
    and aromatherapy, thunder wave, softboiled, and seismic toss
    pretty good blissey there.. i dont think ice beam is the best.. unless seismic toss sucks..??

    1.) Deoxys - You could say it's cheap, but it took me a while to get a good Deoxys, and if he benefits the team, then why shouldn't I use him? I know P-Z is amazing, he's served me well many times. The only reason I'm gonna be using D-S over P-Z is the fact that I don't have to be locked in Choice to be fast, and I have access to a powerful fighting move so Blissey and Umbreon don't wall me.

    2.) SR stands for Stealth Rock, very handy with Salamence and other Pokemon weak to rock going around.

    3.) Swamper does indeed kick ass. But I lack a Pokémon that can pull off a powerful fighting and/or Fire move. Infernape does this in abundance. Yes my team will get less defensive, but if I win more matches then it'll be worth it in the long run.

    4.) The thing is some people get put off by someone who uses Skarmbliss, and I don't want to have that effect on anyone. It's not that Seismic Toss is bad, it's just that I don't have access to Emerald with which I can get ST on Bliss.
     
    I don't feel like rating today. But I will say that SkarmBliss is outdated nowadays. Very much outdated. Mixed sweepers are everywhere.
     
    oh
    i gots emerald : O
    is seismic toss better than ice beam?
    oh and i have porygon-z and i see your points
    he isnt that great with speed
     
    [PokeCommunity.com] DD's Wi-Fi team v3

    Deoxys @ Life Orb
    Ability: Pressure
    EVs: 162 Atk/96 Spd/252 SAtk
    Hasty nature (+Spd, -Def)
    - Superpower
    - Ice Beam
    - Grass Knot
    - Psychic

    Good, I personally don't like Deoxys Speed, all it is is speed
    ---
    "image removed"
    Salamence @ Choice Band
    Ability: Intimidate
    EVs: 82 HP/252 Atk/176 Spd
    Adamant nature (+Atk, -SAtk)
    - Dragon Claw
    - Earthquake
    - Flamethrower
    - Rock Slide/Stone Edge

    Consider Stone Edge > Rock Slide
    ---
    "image removed"
    Starmie @ Leftovers
    Ability: Natural Cure
    EVs: 160 HP/216 Spd/134 SAtk
    Timid nature (+Spd, -Atk)
    - Surf
    - Thunderbolt
    - Recover
    - Rapid Spin

    Fine
    ---
    *pokemonelite2000 image removed*
    Infernape @ Life Orb
    Ability: Blaze
    EVs: 234 Atk/252 Spd/24 SAtk
    Hasty nature (+Spd, -Def)
    - Close Combat
    - Thunderpunch
    - Nasty Plot
    - Flamethrower

    Fine
    ---
    "image removed"
    Skarmory @ Shed Shell
    Ability: Keen Eye
    EVs: 252 HP/80 Atk/178 Def
    Impish nature (+Def, -SAtk)
    - Drill Peck/Brave Bird
    - Stealth Rock
    - Whirlwind
    - Roost

    Consider Brave Bird > Drill Peck, otherwise fine
    ---
    "image removed"
    Blissey @ Leftovers
    Ability: Natural Cure
    EVs: 252 Def/40 HP/216 SDef
    Calm (+SDef, -Atk)
    - Ice Beam/Seismic Toss
    - Thunder Wave
    - Softboiled
    - Aromatherapy

    It would be great if you could get a Seismic Toss Blissey, but as you dont have emerald, it's fine. You could always search online for a copy
    ---

    Fixes are in bold in the quote. In my opinion, Blissey needs Seismic Toss, otherwise it'll not be damaging anything much (unless it's Salamence or Garchomp, which it really shouldn't be staying in on anyway)
     
    Thanks for the rate. Yes, I have considered trading for a Seismic Toss Blissey, but it's been difficult to find one with good enough IVs. D-S is indeed all speed, his only real use is to hit things super-effectively; if he hit's something for neutral he's not gonna be doing much damage, and will almost certainly die if he gets hit. And Stone Edge is always worth cosidering over Rock Slide and I'm thinking I'll try out both, though with Rock Slide we get an increase in accuracy and a flinch chance.
     
    Thanks for the rate. Yes, I have considered trading for a Seismic Toss Blissey, but it's been difficult to find one with good enough IVs. And Stone Edge is always worth cosidering over Rock Slide and I'm thinking I'll try out both, though with Rock Slide we get an increase in accuracy and a flinch chance.

    Once I get my Emerald finished (still on the stupid Elite Four), I'd be happy to try and breed you a good S-Toss Blissey, I need one myself.

    EDIT: By the way, are you leading with Deoxys?
     
    Yeah, Deoxys will be my lead. He can more or less hit common leads supereffectively, and will have a good chance of being faster. And I would appreciate it if you did breed a Blissey how you posted, though I believe a Bold nature would be better, to give a little extra boost to that defence.
     
    Yeah, Deoxys will be my lead. He can more or less hit common leads supereffectively, and will have a good chance of being faster. And I would appreciate it if you did breed a Blissey how you posted, though I believe a Bold nature would be better, to give a little extra boost to that defence.

    I believe I read somewhere it only looses 11 defence points, 119 with Calm and 130 with Bold, not going to make too much of a difference and Deoxys seems more of a revenge killer, but I suppose it wrecks most leads.

    I'd actually consider Focus Blast or HP [Fighting] over Psychic, as Psychic has poor coverage and it'd be better if you could kill the T-Tar and Weavile leads than Gengar Leads, just a few thoughts though.
     
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